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Manual: twm

TWM(1)						   General Commands Manual					      TWM(1)

NAME
       twm - Tab Window Manager for the X Window System

SYNTAX
       twm [ -display dpy ] [ -s ] [ -f initfile ] [ -v ]

DESCRIPTION
       Twm  is	a window manager for the X Window System.  It provides titlebars, shaped windows, several forms of icon man‐
       agement, user-defined macro functions, click-to-type and pointer-driven keyboard focus, and  user-specified  key	 and
       pointer button bindings.

       This  program  is usually started by the user's session manager or startup script.  When used from xdm(1) or xinit(1)
       without a session manager, twm is frequently executed in the foreground as the last client.  When run this way, exit‐
       ing twm causes the session to be terminated (i.e., logged out).

       By default, application windows are surrounded by a ``frame'' with a titlebar at the top and a special border  around
       the  window.   The titlebar contains the window's name, a rectangle that is lit when the window is receiving keyboard
       input, and function boxes known as ``titlebuttons'' at the left and right edges of the titlebar.

       Pressing pointer Button1 (usually the left-most button unless it has been changed with xmodmap) on a titlebutton will
       invoke the function associated with the button.	In the default interface, windows are iconified by clicking  (press‐
       ing  and then immediately releasing) the left titlebutton (which looks like a Dot).  Conversely, windows are deiconi‐
       fied by clicking in the associated icon or entry in the icon manager (see description of the variable ShowIconManager
       and of the function f.showiconmgr).

       Windows are resized by pressing the right titlebutton (which resembles a	 group	of  nested  squares),  dragging	 the
       pointer	over edge that is to be moved, and releasing the pointer when the outline of the window is the desired size.
       Similarly, windows are moved by pressing in the title or highlight region, dragging a window outline to the new loca‐
       tion, and then releasing when the outline is in the desired position.  Just clicking in the title or highlight region
       raises the window without moving it.

       When new windows are created, twm will honor any size and location information requested by the user (usually through
       -geometry command line argument or resources for the individual applications).  Otherwise, an outline of the window's
       default size, its titlebar, and lines dividing the window into a 3x3 grid  that	track  the  pointer  are  displayed.
       Clicking	 pointer  Button1  will	 position the window at the current position and give it the default size.  Pressing
       pointer Button2 (usually the middle pointer button) and dragging the outline will give the window its  current  posi‐
       tion  but allow the sides to be resized as described above.  Clicking pointer Button3 (usually the right pointer but‐
       ton) will give the window its current position but attempt to make it long enough to touch the bottom the screen.

OPTIONS
       Twm accepts the following command line options:

       -display dpy
	       This option specifies the X server to use.

       -s      This option indicates that only the default screen (as specified by -display or by  the	DISPLAY	 environment
	       variable) should be managed.  By default, twm will attempt to manage all screens on the display.

       -f filename
	       This  option specifies the name of the startup file to use.  By default, twm will look in the user's home di‐
	       rectory for files named .twmrc.num (where num is a screen number) or .twmrc.

       -v      This option indicates that twm should print error messages whenever an unexpected X Error event is  received.
	       This can be useful when debugging applications but can be distracting in regular use.

CUSTOMIZATION
       Much of twm's appearance and behavior can be controlled by providing a startup file in one of the following locations
       (searched in order for each screen being managed when twm begins):

       $HOME/.twmrc.screennumber
	       The  screennumber is a small positive number (e.g. 0, 1, etc.)  representing the screen number (e.g. the last
	       number in the DISPLAY environment variable host:displaynum.screennum) that would	 be  used  to  contact	that
	       screen of the display.  This is intended for displays with multiple screens of differing visual types.

       $HOME/.twmrc
	       This is the usual name for an individual user's startup file.

       /usr/share/X11/twm/system.twmrc
	       If neither of the preceding files are found, twm will look in this file for a default configuration.  This is
	       often tailored by the site administrator to provide convenient menus or familiar bindings for novice users.

       If  no startup files are found, twm will use the built-in defaults described above.  The only resource used by twm is
       bitmapFilePath for a colon-separated list of directories to search when looking for bitmap files (for  more  informa‐
       tion, see the Athena Widgets manual and xrdb(1)).

       Twm startup files are logically broken up into three types of specifications:  Variables, Bindings, Menus.  The Vari‐
       ables  section  must  come  first  and is used to describe the fonts, colors, cursors, border widths, icon and window
       placement, highlighting, autoraising, layout of titles, warping, use of the icon manager.  The Bindings section	usu‐
       ally comes second and is used to specify the functions that should be to be invoked when keyboard and pointer buttons
       are  pressed in windows, icons, titles, and frames.  The Menus section gives any user-defined menus (containing func‐
       tions to be invoked or commands to be executed).

       Variable names and keywords are case-insensitive.  Strings must	be  surrounded	by  double  quote  characters  (e.g.
       "blue")	and  are case-sensitive.  A pound sign (#) outside of a string causes the remainder of the line in which the
       character appears to be treated as a comment.

VARIABLES
       Many of the aspects of twm's user interface are controlled by variables that may be set in the user's  startup  file.
       Some  of	 the  options are enabled or disabled simply by the presence of a particular keyword.  Other options require
       keywords, numbers, strings, or lists of all of these.

       Lists are surrounded by braces and are usually separated by whitespace or a newline.  For example:
       AutoRaise { "emacs" "XTerm" "Xmh" }
       or
       AutoRaise
       {
	       "emacs"
	       "XTerm"
	       "Xmh"
       }
       When a variable containing a list of strings representing windows is searched (e.g. to determine whether	 or  not  to
       enable  autoraise as shown above), a string must be an exact, case-sensitive match to the window's name (given by the
       WM_NAME window property), resource name or class name (both given by the WM_CLASS window	 property).   The  preceding
       example would enable autoraise on windows named ``emacs'' as well as any xterm (since they are of class ``XTerm'') or
       xmh windows (which are of class ``Xmh'').

       String  arguments  that are interpreted as filenames (see the Pixmaps, Cursors, and IconDirectory below) will prepend
       the user's directory (specified by the HOME environment variable) if the first character is a  tilde  (~).   If,	 in‐
       stead,  the first character is a colon (:), the name is assumed to refer to one of the internal bitmaps that are used
       to create the default titlebars symbols:	 :xlogo or :delete (both refer to the X logo), :dot or :iconify (both  refer
       to  the	dot),  :resize (the nested squares used by the resize button), :menu (a page with lines), and :question (the
       question mark used for non-existent bitmap files).

       The following variables may be specified at the top of a twm startup file.  Lists of Window name prefix	strings	 are
       indicated by win-list.  Optional arguments are shown in square brackets:

       AutoRaise { win-list }
	       This variable specifies a list of windows that should automatically be raised whenever the pointer enters the
	       window.	 This action can be interactively enabled or disabled on individual windows using the function f.au‐
	       toraise.

       AutoRelativeResize
	       This variable indicates that dragging out a window size (either when initially sizing the window with pointer
	       Button2 or when resizing it) should not wait until the pointer has crossed the window edges.  Instead, moving
	       the pointer automatically causes the nearest edge or edges to move by the same amount.  This allows  the	 re‐
	       sizing  of windows that extend off the edge of the screen.  If the pointer is in the center of the window, or
	       if the resize is begun by pressing a titlebutton, twm will still wait for the pointer to cross a window	edge
	       (to prevent accidents).	This option is particularly useful for people who like the press-drag-release method
	       of sweeping out window sizes.

       BorderColor string [{ wincolorlist }]
	       This  variable  specifies  the default color of the border to be placed around all non-iconified windows, and
	       may only be given within a Color, Grayscale or Monochrome list.	The optional wincolorlist specifies  a	list
	       of  window  and color name pairs for specifying particular border colors for different types of windows.	 For
	       example:
	       BorderColor "gray50"
	       {
		       "XTerm" "red"
		       "xmh"   "green"
	       }
	       The default is "black".

       BorderTileBackground string [{ wincolorlist }]
	       This variable specifies the default background color in the gray pattern used in unhighlighted borders  (only
	       if NoHighlight hasn't been set), and may only be given within a Color, Grayscale or Monochrome list.  The op‐
	       tional wincolorlist allows per-window colors to be specified.  The default  is "white".

       BorderTileForeground string [{ wincolorlist }]
	       This  variable specifies the default foreground color in the gray pattern used in unhighlighted borders (only
	       if NoHighlight hasn't been set), and may only be given within a Color, Grayscale or Monochrome list.  The op‐
	       tional wincolorlist allows per-window colors to be specified.  The default is "black".

       BorderWidth pixels
	       This variable specifies the width in pixels of the border surrounding all client window frames if  ClientBor‐
	       derWidth	 has  not  been specified.  This value is also used to set the border size of windows created by twm
	       (such as the icon manager).  The default is 2.

       ButtonIndent pixels
	       This variable specifies the amount by which titlebuttons should be indented on all  sides.   Positive  values
	       cause the buttons to be smaller than the window text and highlight area so that they stand out.	Setting this
	       and  the	 TitleButtonBorderWidth	 variables to 0 makes titlebuttons be as tall and wide as possible.  The de‐
	       fault is 1.

       ClientBorderWidth
	       This variable indicates that border width of a window's frame should be set to the initial  border  width  of
	       the window, rather than to the value of BorderWidth.

       Color { colors-list }
	       This  variable specifies a list of color assignments to be made if the default display is capable of display‐
	       ing more than simple black and white.  The colors-list is made up of the following color variables and  their
	       values: DefaultBackground, DefaultForeground, MenuBackground, MenuForeground, MenuTitleBackground, MenuTitle‐
	       Foreground,  MenuShadowColor, MenuBorderColor, PointerForeground, and PointerBackground.	 The following color
	       variables may also be given a list of window and color name pairs to allow per-window colors to be  specified
	       (see  BorderColor  for  details):  BorderColor, IconManagerHighlight, BorderTitleBackground, BorderTitleFore‐
	       ground, TitleBackground, TitleForeground, IconBackground, IconForeground,  IconBorderColor,  IconManagerBack‐
	       ground, and IconManagerForeground.  For example:
	       Color
	       {
		       MenuBackground	       "gray50"
		       MenuForeground	       "blue"
		       BorderColor		       "red" { "XTerm" "yellow" }
		       TitleForeground	       "yellow"
		       TitleBackground	       "blue"
	       }
	       All of these color variables may also be specified for the Monochrome variable, allowing the same initializa‐
	       tion file to be used on both color and monochrome displays.

       ConstrainedMoveTime milliseconds
	       This  variable  specifies  the length of time between button clicks needed to begin a constrained move opera‐
	       tion.  Double clicking within this amount of time when invoking f.move will cause the window to be moved only
	       in a horizontal or vertical direction.  Setting this value to 0 will disable constrained moves.	The  default
	       is 400 milliseconds.

       Cursors { cursor-list }
	       This  variable  specifies the glyphs that twm should use for various pointer cursors.  Each cursor may be de‐
	       fined either from the cursor font or from two bitmap files.  Shapes from the cursor font may be specified di‐
	       rectly as:
		       cursorname	 "string"
	       where cursorname is one of the cursor names listed below, and string is the name of a glyph as found  in	 the
	       file  /usr/include/X11/cursorfont.h (without the ``XC_'' prefix).  If the cursor is to be defined from bitmap
	       files, the following syntax is used instead:
		       cursorname	 "image"   "mask"
	       The image and mask strings specify the names of files containing the glyph image and mask in bitmap(1)  form.
	       The  bitmap  files  are located in the same manner as icon bitmap files.	 The following example shows the de‐
	       fault cursor definitions:
	       Cursors
	       {
		       Frame	       "top_left_arrow"
		       Title	       "top_left_arrow"
		       Icon	       "top_left_arrow"
		       IconMgr "top_left_arrow"
		       Move	       "fleur"
		       Resize	       "fleur"
		       Menu	       "sb_left_arrow"
		       Button	       "hand2"
		       Wait	       "watch"
		       Select	       "dot"
		       Destroy "pirate"
	       }

       DecorateTransients
	       This variable indicates that transient windows (those containing a WM_TRANSIENT_FOR property) should have ti‐
	       tlebars.	 By default, transients are not reparented.

       DefaultBackground string
	       This variable specifies the background color to be used for sizing and information windows.  The	 default  is
	       "white".

       DefaultForeground string
	       This  variable  specifies the foreground color to be used for sizing and information windows.  The default is
	       "black".

       DontIconifyByUnmapping { win-list }
	       This variable specifies a list of windows that should not be iconified by simply	 unmapping  the	 window	 (as
	       would  be  the case if IconifyByUnmapping had been set).	 This is frequently used to force some windows to be
	       treated as icons while other windows are handled by the icon manager.

       DontMoveOff
	       This variable indicates that windows should not be allowed to be moved off the screen.  It can be  overridden
	       by the f.forcemove function.

       DontSqueezeTitle [{ win-list }]
	       This  variable  indicates  that	titlebars  should  not	be squeezed to their minimum size as described under
	       SqueezeTitle below.  If the optional window list is supplied, only those windows will be prevented from being
	       squeezed.

       ForceIcons
	       This variable indicates that icon pixmaps specified in the Icons variable should override any client-supplied
	       pixmaps.

       FramePadding pixels
	       This variable specifies the distance between the titlebar decorations (the button and text)  and	 the  window
	       frame.  The default is 2 pixels.

       Grayscale { colors }
	       This variable specifies a list of color assignments that should be made if the screen has a GrayScale default
	       visual.	See the description of Colors.

       IconBackground string [{ win-list }]
	       This variable specifies the background color of icons, and may only be specified inside of a Color, Grayscale
	       or Monochrome list.  The optional win-list is a list of window names and colors so that per-window colors may
	       be  specified.	See  the  BorderColor  variable	 for a complete description of the win-list.  The default is
	       "white".

       IconBorderColor string [{ win-list }]
	       This variable specifies the color of the border used for icon windows, and may only be specified inside of  a
	       Color, Grayscale or Monochrome list.  The optional win-list is a list of window names and colors so that per-
	       window  colors  may  be	specified.  See the BorderColor variable for a complete description of the win-list.
	       The default is "black".

       IconBorderWidth pixels
	       This variable specifies the width in pixels of the border surrounding icon windows.  The default is 2.

       IconDirectory string
	       This variable specifies the directory that should be searched if if a bitmap file cannot be found in  any  of
	       the directories in the bitmapFilePath resource.

       IconFont string
	       This variable specifies the font to be used to display icon names within icons.	The default is "variable".

       IconForeground string [{ win-list }]
	       This  variable specifies the foreground color to be used when displaying icons, and may only be specified in‐
	       side of a Color, Grayscale or Monochrome list.  The optional win-list is a list of window names and colors so
	       that per-window colors may be specified.	 See the BorderColor variable for a complete description of the win-
	       list.  The default is "black".

       IconifyByUnmapping [{ win-list }]
	       This variable indicates that windows should be iconified by being unmapped without trying to map	 any  icons.
	       This  assumes  that  the	 user  will remap the window through the icon manager, the f.warpto function, or the
	       TwmWindows menu.	 If the optional win-list is provided, only those windows will be iconified by simply unmap‐
	       ping.  Windows that have both this and the IconManagerDontShow options set may not be accessible if no  bind‐
	       ing to the TwmWindows menu is set in the user's startup file.

       IconManagerBackground string [{ win-list }]
	       This  variable  specifies the background color to use for icon manager entries, and may only be specified in‐
	       side of a Color, Grayscale or Monochrome list.  The optional win-list is a list of window names and colors so
	       that per-window colors may be specified.	 See the BorderColor variable for a complete description of the win-
	       list.  The default is "white".

       IconManagerDontShow [{ win-list }]
	       This variable indicates that the icon manager should not display any windows.  If the  optional	win-list  is
	       given,  only  those  windows will not be displayed.  This variable is used to prevent windows that are rarely
	       iconified (such as xclock or xload) from taking up space in the icon manager.

       IconManagerFont string
	       This variable specifies the font to be used when displaying icon manager entries.  The default is "variable".

       IconManagerForeground string [{ win-list }]
	       This variable specifies the foreground color to be used when displaying icon manager entries, and may only be
	       specified inside of a Color, Grayscale or Monochrome list.  The optional win-list is a list of  window  names
	       and  colors so that per-window colors may be specified.	See the BorderColor variable for a complete descrip‐
	       tion of the win-list.  The default is "black".

       IconManagerGeometry string [ columns ]
	       This variable specifies the geometry of the icon manager window.	 The string argument  is  standard  geometry
	       specification that indicates the initial full size of the icon manager.	The icon manager window is then bro‐
	       ken into columns pieces and scaled according to the number of entries in the icon manager.  Extra entries are
	       wrapped to form additional rows.	 The default number of columns is 1.

       IconManagerHighlight string [{ win-list }]
	       This  variable  specifies the border color to be used when highlighting the icon manager entry that currently
	       has the focus, and can only be specified inside of a Color, Grayscale or Monochrome list.  The optional	win-
	       list  is	 a  list of window names and colors so that per-window colors may be specified.	 See the BorderColor
	       variable for a complete description of the win-list.  The default is "black".

       IconManagers { iconmgr-list }
	       This variable specifies a list of icon managers to create.  Each item in the iconmgr-list has  the  following
	       format:
		       "winname" ["iconname"]	   "geometry" columns
	       where  winname  is the name of the windows that should be put into this icon manager, iconname is the name of
	       that icon manager window's icon, geometry is a standard geometry specification, and columns is the number  of
	       columns in this icon manager as described in IconManagerGeometry.  For example:
	       IconManagers
	       {
		       "XTerm" "=300x5+800+5"  5
		       "myhost"	       "=400x5+100+5"  2
	       }
	       Clients	whose  name or class is ``XTerm'' will have an entry created in the ``XTerm'' icon manager.  Clients
	       whose name was ``myhost'' would be put into the ``myhost'' icon manager.

       IconManagerShow { win-list }
	       This variable specifies a list of windows that should appear in the icon manager.  When used  in	 conjunction
	       with the IconManagerDontShow variable, only the windows in this list will be shown in the icon manager.

       IconRegion geomstring vgrav hgrav gridwidth gridheight
	       This  variable specifies an area on the root window in which icons are placed if no specific icon location is
	       provided by the client.	The geomstring is a quoted string containing a standard geometry specification.	  If
	       more  than  one IconRegion lines are given, icons will be put into the succeeding icon regions when the first
	       is full.	 The vgrav argument should be either North or South and control and is used to control whether icons
	       are first filled in from the top or bottom of the icon region.  Similarly, the hgrav argument should  be	 ei‐
	       ther  East  or West and is used to control whether icons should be filled in from left from the right.  Icons
	       are laid out within the region in a grid with cells gridwidth pixels wide and gridheight pixels high.

       Icons { win-list }
	       This variable specifies a list of window names and the bitmap filenames that should be used as  their  icons.
	       For example:
	       Icons
	       {
		       "XTerm" "xterm.icon"
		       "xfd"	       "xfd_icon"
	       }
	       Windows that match ``XTerm'' and would not be iconified by unmapping, and would try to use the icon bitmap in
	       the  file  ``xterm.icon''.   If	ForceIcons is specified, this bitmap will be used even if the client has re‐
	       quested its own icon pixmap.

       InterpolateMenuColors
	       This variable indicates that menu entry colors should be interpolated between entry specified colors.  In the
	       example below:
	       Menu "mymenu"
	       {
		       "Title"	       ("black":"red")	       f.title
		       "entry1"				       f.nop
		       "entry2"				       f.nop
		       "entry3"	       ("white":"green")       f.nop
		       "entry4"				       f.nop
		       "entry5"	       ("red":"white")	       f.nop
	       }
	       the foreground colors for ``entry1'' and ``entry2'' will be interpolated between black  and  white,  and	 the
	       background  colors  between red and green.  Similarly, the foreground for ``entry4'' will be half-way between
	       white and red, and the background will be half-way between green and white.

       MakeTitle { win-list }
	       This variable specifies a list of windows on which a titlebar should be placed and is used to request  titles
	       on specific windows when NoTitle has been set.

       MaxWindowSize string
	       This  variable  specifies  a geometry in which the width and height give the maximum size for a given window.
	       This is typically used to restrict windows to the size of the screen.  The default width is  32767  -  screen
	       width.  The default height is 32767 - screen height.

       MenuBackground string
	       This  variable  specifies the background color used for menus, and can only be specified inside of a Color or
	       Monochrome list.	 The default is "white".

       MenuBorderColor string
	       This variable specifies the color of the menu border and can only be specified inside of a  Color,  Grayscale
	       or Monochrome list.  The default is "black".

       MenuBorderWidth pixels
	       This variable specifies the width in pixels of the border surrounding menu windows.  The default is 2.

       MenuFont string
	       This variable specifies the font to use when displaying menus.  The default is "variable".

       MenuForeground string
	       This  variable  specifies  the  foreground color used for menus, and can only be specified inside of a Color,
	       Grayscale or Monochrome list.  The default is "black".

       MenuShadowColor string
	       This variable specifies the color of the shadow behind pull-down menus and can only be specified inside of  a
	       Color, Grayscale or Monochrome list.  The default is "black".

       MenuTitleBackground string
	       This  variable  specifies the background color for f.title entries in menus, and can only be specified inside
	       of a Color, Grayscale or Monochrome list.  The default is "white".

       MenuTitleForeground string
	       This variable specifies the foreground color for f.title entries in menus and can only be specified inside of
	       a Color or Monochrome list.  The default is "black".

       Monochrome { colors }
	       This variable specifies a list of color assignments that should be made if the screen has a depth of 1.	 See
	       the description of Colors.

       MoveDelta pixels
	       This variable specifies the number of pixels the pointer must move before the f.move function starts working.
	       Also see the f.deltastop function.  The default is zero pixels.

       NoBackingStore
	       This  variable  indicates  that twm's menus should not request backing store to minimize repainting of menus.
	       This is typically used with servers that can repaint faster than they can handle backing store.

       NoCaseSensitive
	       This variable indicates that case should be ignored when sorting icon names in an icon manager.	This  option
	       is typically used with applications that capitalize the first letter of their icon name.

       NoDefaults
	       This variable indicates that twm should not supply the default titlebuttons and bindings.  This option should
	       only be used if the startup file contains a completely new set of bindings and definitions.

       NoGrabServer
	       This variable indicates that twm should not grab the server when popping up menus and moving opaque windows.

       NoHighlight [{ win-list }]
	       This  variable indicates that borders should not be highlighted to track the location of the pointer.  If the
	       optional win-list is given, highlighting will only be disabled for those windows.  When the border  is  high‐
	       lighted,	 it  will be drawn in the current BorderColor.	When the border is not highlighted, it will be stip‐
	       pled with a gray pattern using the current BorderTileForeground and BorderTileBackground colors.

       NoIconManagers
	       This variable indicates that no icon manager should be created.

       NoMenuShadows
	       This variable indicates that menus should not have drop shadows drawn behind them.  This	 is  typically	used
	       with  slower  servers  since  it	 speeds up menu drawing at the expense of making the menu slightly harder to
	       read.

       NoRaiseOnDeiconify
	       This variable indicates that windows that are deiconified should not be raised.

       NoRaiseOnMove
	       This variable indicates that windows should not be raised when moved.  This is typically used to	 allow	win‐
	       dows to slide underneath each other.

       NoRaiseOnResize
	       This variable indicates that windows should not be raised when resized.	This is typically used to allow win‐
	       dows to be resized underneath each other.

       NoRaiseOnWarp
	       This  variable  indicates  that	windows	 should	 not be raised when the pointer is warped into them with the
	       f.warpto function.  If this option is set, warping to an occluded window may result in the pointer ending  up
	       in the occluding window instead the desired window (which causes unexpected behavior with f.warpring).

       NoSaveUnders
	       This  variable  indicates  that	menus should not request save-unders to minimize window repainting following
	       menu selection.	It is typically used with displays that can repaint faster than they can handle save-unders.

       NoStackMode [{ win-list }]
	       This variable indicates that client window requests to change stacking order should be ignored.	If  the	 op‐
	       tional  win-list is given, only requests on those windows will be ignored.  This is typically used to prevent
	       applications from relentlessly popping themselves to the front of the window stack.

       NoTitle [{ win-list }]
	       This variable indicates that windows should not have titlebars.	If the	optional  win-list  is	given,	only
	       those  windows  will not have titlebars.	 MakeTitle may be used with this option to force titlebars to be put
	       on specific windows.

       NoTitleFocus
	       This variable indicates that twm should not set keyboard input focus to each window as it is  entered.	Nor‐
	       mally,  twm  sets the focus so that focus and key events from the titlebar and icon managers are delivered to
	       the application.	 If the pointer is moved quickly and twm is slow to respond, input can be  directed  to	 the
	       old  window  instead  of	 the  new.   This option is typically used to prevent this ``input lag'' and to work
	       around bugs in older applications that have problems with focus events.

       NoTitleHighlight [{ win-list }]
	       This variable indicates that the highlight area of the titlebar, which is used to indicate  the	window	that
	       currently  has  the input focus, should not be displayed.  If the optional win-list is given, only those win‐
	       dows will not have highlight areas.  This and the SqueezeTitle options can be set to substantially reduce the
	       amount of screen space required by titlebars.

       OpaqueMove
	       This variable indicates that the f.move function should actually move the window instead of just	 an  outline
	       so that the user can immediately see what the window will look like in the new position.	 This option is typ‐
	       ically used on fast displays (particularly if NoGrabServer is set).

       Pixmaps { pixmaps }
	       This variable specifies a list of pixmaps that define the appearance of various images.	Each entry is a key‐
	       word  indicating	 the  pixmap to set, followed by a string giving the name of the bitmap file.  The following
	       pixmaps may be specified:
	       Pixmaps
	       {
		       TitleHighlight  "gray1"
	       }
	       The default for TitleHighlight is to use an even stipple pattern.

       Priority priority
	       This variable sets twm's priority.  priority should be an unquoted, signed number (e.g. 999).  This  variable
	       has an effect only if the server supports the SYNC extension.

       RandomPlacement
	       This  variable indicates that windows with no specified geometry should be placed in a pseudo-random location
	       instead of having the user drag out an outline.

       ResizeFont string
	       This variable specifies the font to be used for in the dimensions window when resizing windows.	The  default
	       is "fixed".

       RestartPreviousState
	       This  variable indicates that twm should attempt to use the WM_STATE property on client windows to tell which
	       windows should be iconified and which should be left visible.  This is typically used to	 try  to  regenerate
	       the state that the screen was in before the previous window manager was shutdown.

       SaveColor { colors-list }
	       This  variable indicates a list of color assignments to be stored as pixel values in the root window property
	       _MIT_PRIORITY_COLORS.  Clients may elect to preserve these values when installing their own  colormap.	Note
	       that  use  of  this  mechanism is a way an for application to avoid the "technicolor" problem, whereby useful
	       screen objects such as window borders and titlebars disappear when a programs custom colors are installed  by
	       the window manager.  For example:
	       SaveColor
	       {
		       BorderColor
		       TitleBackground
		       TitleForeground
		       "red"
		       "green"
		       "blue"
	       }
	       This  would  place  on  the  root window 3 pixel values for borders and titlebars, as well as the three color
	       strings, all taken from the default colormap.

       ShowIconManager
	       This variable indicates that the icon manager window should be displayed when twm is started.  It can  always
	       be brought up using the f.showiconmgr function.

       SortIconManager
	       This  variable indicates that entries in the icon manager should be sorted alphabetically rather than by sim‐
	       ply appending new windows to the end.

       SqueezeTitle [{ squeeze-list }]
	       This variable indicates that twm should attempt to use the SHAPE extension to make titlebars occupy  only  as
	       much screen space as they need, rather than extending all the way across the top of the window.	The optional
	       squeeze-list  may  be  used to control the location of the squeezed titlebar along the top of the window.  It
	       contains entries of the form:
		       "name"		 justification	   num	     denom
	       where name is a window name, justification is either left, center, or right, and num and	 denom	are  numbers
	       specifying a ratio giving the relative position about which the titlebar is justified.  The ratio is measured
	       from left to right if the numerator is positive, and right to left if negative.	A denominator of 0 indicates
	       that  the numerator should be measured in pixels.  For convenience, the ratio 0/0 is the same as 1/2 for cen‐
	       ter and -1/1 for right.	For example:
	       SqueezeTitle
	       {
		       "XTerm" left	       0       0
		       "xterm1"	       left	       1       3
		       "xterm2"	       left	       2       3
		       "oclock"	       center	       0       0
		       "emacs" right	       0       0
	       }
	       The DontSqueezeTitle list can be used to turn off squeezing on certain titles.

       StartIconified [{ win-list }]
	       This variable indicates that client windows should initially be left as icons until explicitly deiconified by
	       the user.  If the optional win-list is given, only those windows will be started iconic.	 This is useful	 for
	       programs that do not support an -iconic command line option or resource.

       TitleBackground string [{ win-list }]
	       This  variable specifies the background color used in titlebars, and may only be specified inside of a Color,
	       Grayscale or Monochrome list.  The optional win-list is a list of window names and colors so that  per-window
	       colors may be specified.	 The default is "white".

       TitleButtonBorderWidth pixels
	       This variable specifies the width in pixels of the border surrounding titlebuttons.  This is typically set to
	       0 to allow titlebuttons to take up as much space as possible and to not have a border.  The default is 1.

       TitleFont string
	       This  variable specifies the font to be used for displaying window names in titlebars.  The default is "vari‐
	       able".

       TitleForeground string [{ win-list }]
	       This variable specifies the foreground color used in titlebars, and may only be specified inside of a  Color,
	       Grayscale  or Monochrome list.  The optional win-list is a list of window names and colors so that per-window
	       colors may be specified.	 The default is "black".

       TitlePadding pixels
	       This variable specifies the distance between the various buttons, text, and highlight areas in the  titlebar.
	       The default is 8 pixels.

       UnknownIcon string
	       This  variable  specifies  the filename of a bitmap file to be used as the default icon.	 This bitmap will be
	       used as the icon of all clients which do not provide an icon bitmap and are not listed in the Icons list.

       UsePPosition string
	       This variable specifies whether or not twm should honor program-requested locations (given by  the  PPosition
	       flag  in	 the WM_NORMAL_HINTS property) in the absence of a user-specified position.  The argument string may
	       have one of three values:  "off" (the default) indicating that twm should ignore the  program-supplied  posi‐
	       tion,  "on"  indicating	that the position should be used, and "non-zero" indicating that the position should
	       used if it is other than (0,0).	The latter option is for working around a bug in older toolkits.

       WarpCursor [{ win-list }]
	       This variable indicates that the pointer should be warped into windows when they are deiconified.  If the op‐
	       tional win-list is given, the pointer will only be warped when those windows are deiconified.

       WindowRing { win-list }
	       This variable specifies a list of windows along which the f.warpring function cycles.

       WarpUnmapped
	       This variable indicates that the f.warpto function should deiconify  any	 iconified  windows  it	 encounters.
	       This is typically used to make a key binding that will pop a particular window (such as xmh), no matter where
	       it is.  The default is for f.warpto to ignore iconified windows.

       XorValue number
	       This  variable  specifies the value to use when drawing window outlines for moving and resizing.	 This should
	       be set to a value that will result in a variety of of distinguishable colors when  exclusive-or'ed  with	 the
	       contents	 of the user's typical screen.	Setting this variable to 1 often gives nice results if adjacent col‐
	       ors in the default colormap are distinct.  By default, twm will attempt to cause temporary lines to appear at
	       the opposite end of the colormap from the graphics.

       Zoom [ count ]
	       This variable indicates that outlines suggesting movement of a window to and from its iconified state  should
	       be displayed whenever a window is iconified or deiconified.  The optional count argument specifies the number
	       of outlines to be drawn.	 The default count is 8.

       The  following variables must be set after the fonts have been assigned, so it is usually best to put them at the end
       of the variables or beginning of the bindings sections:

       DefaultFunction function
	       This variable specifies the function to be executed when a key or button event is received for which no bind‐
	       ing is provided.	 This is typically bound to f.nop, f.beep, or a menu containing window operations.

       WindowFunction function
	       This variable specifies the function to execute when a window is selected from the TwmWindows menu.  If	this
	       variable is not set, the window will be deiconified and raised.

BINDINGS
       After  the  desired variables have been set, functions may be attached titlebuttons and key and pointer buttons.	 Ti‐
       tlebuttons may be added from the left or right side and appear in the titlebar from left-to-right  according  to	 the
       order in which they are specified.  Key and pointer button bindings may be given in any order.

       Titlebuttons  specifications  must include the name of the pixmap to use in the button box and the function to be in‐
       voked when a pointer button is pressed within them:
       LeftTitleButton "bitmapname"	   = function
       or
       RightTitleButton "bitmapname"	   = function
       The bitmapname may refer to one of the  built-in bitmaps (which are scaled to match TitleFont) by using the appropri‐
       ate colon-prefixed name described above.

       Key and pointer button specifications must give the modifiers that must be pressed, over which parts  of	 the  screen
       the pointer must be, and what function is to be invoked.	 Keys are given as strings containing the appropriate keysym
       name; buttons are given as the keywords Button1-Button5:
       "FP1"	       = modlist : context : function
       Button1	 = modlist : context : function
       The  modlist  is	 any  combination  of the modifier names shift, control, lock, meta, mod1, mod2, mod3, mod4, or mod5
       (which may be abbreviated as s, c, l, m, m1, m2, m3, m4, m5, respectively) separated by a vertical  bar	(|).   Simi‐
       larly,  the context is any combination of window, title, icon, root, frame, iconmgr, their first letters (iconmgr ab‐
       breviation is m), or all, separated by a vertical bar.  The function is any of the f.  keywords described below.	 For
       example, the default startup file contains the following bindings:
       Button1 =       : root	       : f.menu "TwmWindows"
       Button1 = m     : window | icon : f.function "move-or-lower"
       Button2 = m     : window | icon : f.iconify
       Button3 = m     : window | icon : f.function "move-or-raise"
       Button1 =       : title	       : f.function "move-or-raise"
       Button2 =       : title	       : f.raiselower
       Button1 =       : icon	       : f.function "move-or-iconify"
       Button2 =       : icon	       : f.iconify
       Button1 =       : iconmgr       : f.iconify
       Button2 =       : iconmgr       : f.iconify
       A user who wanted to be able to manipulate windows from the keyboard could use the following bindings:
       "F1"    =       : all	       : f.iconify
       "F2"    =       : all	       : f.raiselower
       "F3"    =       : all	       : f.warpring "next"
       "F4"    =       : all	       : f.warpto "xmh"
       "F5"    =       : all	       : f.warpto "emacs"
       "F6"    =       : all	       : f.colormap "next"
       "F7"    =       : all	       : f.colormap "default"
       "F20"   =       : all	       : f.warptoscreen "next"
       "Left"  = m     : all	       : f.backiconmgr
       "Right" = m | s : all	       : f.forwiconmgr
       "Up"    = m     : all	       : f.upiconmgr
       "Down"  = m | s : all	       : f.downiconmgr
       Twm provides many more window manipulation primitives than can be conveniently stored in a titlebar, menu, or set  of
       key  bindings.	Although  a small set of defaults are supplied (unless the NoDefaults is specified), most users will
       want to have their most common operations bound to key and button strokes.  To do this,	twm  associates	 names	with
       each  of the primitives and provides user-defined functions for building higher level primitives and menus for inter‐
       actively selecting among groups of functions.

       User-defined functions contain the name by which they are referenced in calls to f.function and a list of other func‐
       tions to execute.  For example:
       Function "move-or-lower"	       { f.move f.deltastop f.lower }
       Function "move-or-raise"	       { f.move f.deltastop f.raise }
       Function "move-or-iconify"      { f.move f.deltastop f.iconify }
       Function "restore-colormap"     { f.colormap "default" f.lower }
       The function name must be used in f.function exactly as it appears in the function specification.

       In the descriptions below, if the function is said to operate on the selected window, but  is  invoked  from  a	root
       menu, the cursor will be changed to the Select cursor and the next window to receive a button press will be chosen:

       ! string
	       This is an abbreviation for f.exec string.

       f.autoraise
	       This  function toggles whether or not the selected window is raised whenever entered by the pointer.  See the
	       description of the variable AutoRaise.

       f.backiconmgr
	       This function warps the pointer to the previous column in the current icon manager, wrapping back to the pre‐
	       vious row if necessary.

       f.beep  This function sounds the keyboard bell.

       f.bottomzoom
	       This function is similar to the f.fullzoom function, but resizes the window to fill only the bottom  half  of
	       the screen.

       f.circledown
	       This function lowers the top-most window that occludes another window.

       f.circleup
	       This function raises the bottom-most window that is occluded by another window.

       f.colormap string
	       This  function  rotates the colormaps (obtained from the WM_COLORMAP_WINDOWS property on the window) that twm
	       will display when the pointer is in this window.	 The argument string may have one of the  following  values:
	       "next", "prev", and "default".  It should be noted here that in general, the installed colormap is determined
	       by  keyboard focus.  A pointer driven keyboard focus will install a private colormap upon entry of the window
	       owning the colormap.  Using the click to type model, private colormaps will not be installed until  the	user
	       presses a mouse button on the target window.

       f.deiconify
	       This function deiconifies the selected window.  If the window is not an icon, this function does nothing.

       f.delete
	       This  function  sends  the  WM_DELETE_WINDOW message to the selected window if the client application has re‐
	       quested it through the WM_PROTOCOLS window property.  The application is supposed to respond to	the  message
	       by  removing  the  indicated window.  If the window has not requested WM_DELETE_WINDOW messages, the keyboard
	       bell will be rung indicating that the user should choose an alternative method.	Note this is very  different
	       from f.destroy.	The intent here is to delete a single window,  not necessarily the entire application.

       f.deltastop
	       This  function allows a user-defined function to be aborted if the pointer has been moved more than MoveDelta
	       pixels.	See the example definition given for Function "move-or-raise" at the beginning of the section.

       f.destroy
	       This function instructs the X server to close the display connection of the client that created the  selected
	       window.	This should only be used as a last resort for shutting down runaway clients.  See also f.delete.

       f.downiconmgr
	       This  function warps the pointer to the next row in the current icon manger, wrapping to the beginning of the
	       next column if necessary.

       f.exec string
	       This function passes the argument string to /bin/sh for execution.  In multiscreen mode, if string  starts  a
	       new X client without giving a display argument, the client will appear on the screen from which this function
	       was invoked.

       f.focus This  function  toggles the keyboard focus of the server to the selected window, changing the focus rule from
	       pointer-driven if necessary.  If the selected window already was focused, this function executes	 an  f.unfo‐
	       cus.

       f.forcemove
	       This function is like f.move except that it ignores the DontMoveOff variable.

       f.forwiconmgr
	       This  function warps the pointer to the next column in the current icon manager, wrapping to the beginning of
	       the next row if necessary.

       f.fullzoom
	       This function resizes the selected window to the full size of the display or else restores the original	size
	       if the window was already zoomed.

       f.function string
	       This function executes the user-defined function whose name is specified by the argument string.

       f.hbzoom
	       This function is a synonym for f.bottomzoom.

       f.hideiconmgr
	       This function unmaps the current icon manager.

       f.horizoom
	       This  variable is similar to the f.zoom function except that the selected window is resized to the full width
	       of the display.

       f.htzoom
	       This function is a synonym for f.topzoom.

       f.hzoom This function is a synonym for f.horizoom.

       f.iconify
	       This function iconifies or deiconifies the selected window or icon, respectively.

       f.identify
	       This function displays a summary of the name and geometry of the selected window.  If the server supports the
	       SYNC extension, the priority of the client owning the window is also  displayed.	  Clicking  the	 pointer  or
	       pressing a key in the window will dismiss it.

       f.lefticonmgr
	       This function similar to f.backiconmgr except that wrapping does not change rows.

       f.leftzoom
	       This  variable  is similar to the f.bottomzoom function but causes the selected window is only resized to the
	       left half of the display.

       f.lower This function lowers the selected window.

       f.menu string
	       This function invokes the menu specified by the argument string.	 Cascaded menus	 may  be  built	 by  nesting
	       calls to f.menu.

       f.move  This  function  drags  an  outline of the selected window (or the window itself if the OpaqueMove variable is
	       set) until the invoking pointer button is released.  Double clicking within the number of milliseconds  given
	       by  ConstrainedMoveTime	warps  the  pointer to the center of the window and constrains the move to be either
	       horizontal or vertical depending on which grid line is crossed.	To abort a move, press another button before
	       releasing the first button.

       f.nexticonmgr
	       This function warps the pointer to the next icon manager containing any windows on the current  or  any	suc‐
	       ceeding screen.

       f.nop   This  function  does nothing and is typically used with the DefaultFunction or WindowFunction variables or to
	       introduce blank lines in menus.

       f.previconmgr
	       This function warps the pointer to the previous icon manager containing any windows on the current or preced‐
	       ing screens.

       f.priority string
	       This function sets the priority of the client owning the selected window to the numeric value of the argument
	       string, which should be a signed integer in double quotes (e.g. "999" ).	 This function has an effect only if
	       the server supports the SYNC extension.

       f.quit  This function causes twm to restore the window's borders and exit.  If twm is the first client  invoked	from
	       xdm, this will result in a server reset.

       f.raise This function raises the selected window.

       f.raiselower
	       This  function  raises the selected window to the top of the stacking order if it is occluded by any windows,
	       otherwise the window will be lowered.

       f.refresh
	       This function causes all windows to be refreshed.

       f.resize
	       This function displays an outline of the selected window.  Crossing a border (or setting	 AutoRelativeResize)
	       will  cause  the	 outline  to begin to rubber band until the invoking button is released.  To abort a resize,
	       press another button before releasing the first button.

       f.restart
	       This function kills and restarts twm.

       f.startwm string
	       This function kills twm and starts another window manager, as specified by string.

       f.righticonmgr
	       This function is similar to f.nexticonmgr except that wrapping does not change rows.

       f.rightzoom
	       This variable is similar to the f.bottomzoom function except that the selected window is only resized to	 the
	       right half of the display.

       f.saveyourself
	       This  function  sends a WM_SAVEYOURSELF message to the selected window if it has requested the message in its
	       WM_PROTOCOLS window property.  Clients that accept this message are supposed to checkpoint all state  associ‐
	       ated  with  the	window and update the WM_COMMAND property as specified in the ICCCM.  If the selected window
	       has not selected for this message, the keyboard bell will be rung.

       f.showiconmgr
	       This function maps the current icon manager.

       f.sorticonmgr
	       This function sorts the entries in the current icon manager alphabetically.  See	 the  variable	SortIconMan‐
	       ager.

       f.title This  function  provides	 a  centered,  unselectable item in a menu definition.	It should not be used in any
	       other context.

       f.topzoom
	       This variable is similar to the f.bottomzoom function except that the selected window is only resized to	 the
	       top half of the display.

       f.unfocus
	       This  function  resets  the  focus  back	 to pointer-driven.  This should be used when a focused window is no
	       longer desired.

       f.upiconmgr
	       This function warps the pointer to the previous row in the current icon manager, wrapping to the last row  in
	       the same column if necessary.

       f.vlzoom
	       This function is a synonym for f.leftzoom.

       f.vrzoom
	       This function is a synonym for f.rightzoom.

       f.warpring string
	       This  function  warps  the pointer to the next or previous window (as indicated by the argument string, which
	       may be "next" or "prev") specified in the WindowRing variable.

       f.warpto string
	       This function warps the pointer to the window which has a name or class that matches string.  If	 the  window
	       is iconified, it will be deiconified if the variable WarpUnmapped is set or else ignored.

       f.warptoiconmgr string
	       This  function  warps the pointer to the icon manager entry associated with the window containing the pointer
	       in the icon manager specified by the argument string.  If string is empty (i.e. ""), the current icon manager
	       is chosen.

       f.warptoscreen string
	       This function warps the pointer to the screen specified by the argument string.	String may be a number (e.g.
	       "0" or "1"), the word "next" (indicating the current screen plus 1, skipping over any unmanaged screens), the
	       word "back" (indicating the current screen minus 1, skipping over any unmanaged screens), or the word  "prev"
	       (indicating the last screen visited.

       f.winrefresh
	       This function is similar to the f.refresh function except that only the selected window is refreshed.

       f.zoom  This  function  is similar to the f.fullzoom function, except that the only the height of the selected window
	       is changed.

MENUS
       Functions may be grouped and interactively selected using pop-up (when bound to a pointer button) or pull-down  (when
       associated  with	 a titlebutton) menus.	Each menu specification contains the name of the menu as it will be referred
       to by f.menu, optional default foreground and background colors, the list of item names and the functions they should
       invoke, and optional foreground and background colors for individual items:
       Menu "menuname" [ ("deffore":"defback") ]
       {
	       string1	 [ ("fore1":"backn")]	     function1
	       string2	 [ ("fore2":"backn")]	     function2
		       .
		       .
		       .
	       stringN	 [ ("foreN":"backN")]	     functionN
       }

       The menuname is case-sensitive.	The optional deffore and defback arguments specify  the	 foreground  and  background
       colors  used  on	 a  color display to highlight menu entries.  The string portion of each menu entry will be the text
       which will appear in the menu.  The optional fore and back arguments specify the foreground and background colors  of
       the menu entry when the pointer is not in the entry.  These colors will only be used on a color display.	 The default
       is  to use the colors specified by the MenuForeground and MenuBackground variables.  The function portion of the menu
       entry is one of the functions, including any user-defined functions, or additional menus.

       There is a special menu named TwmWindows which contains the names of all of the client and twm-supplied windows.	 Se‐
       lecting an entry will cause the WindowFunction to be executed on that window.  If WindowFunction hasn't been set, the
       window will be deiconified and raised.

ICONS
       Twm supports several different ways of manipulating iconified windows.  The common pixmap-and-text style may be	laid
       out  by	hand  or  automatically arranged as described by the IconRegion variable.  In addition, a terse grid of icon
       names, called an icon manager, provides a more efficient use of screen space as well as the ability to navigate among
       windows from the keyboard.

       An icon manager is a window that contains names of selected or all windows currently on the display.  In addition  to
       the  window  name, a small button using the default iconify symbol will be displayed to the left of the name when the
       window is iconified.  By default, clicking on an entry in the icon manager performs f.iconify.  To change the actions
       taken in the icon manager, use the the iconmgr context when specifying button and keyboard bindings.

       Moving the pointer into the icon manager also directs keyboard focus to the indicated window (setting the  focus	 ex‐
       plicitly	 or else sending synthetic events NoTitleFocus is set).	 Using the f.upiconmgr, f.downiconmgr f.lefticonmgr,
       and f.righticonmgr functions, the input focus can be changed between windows directly from the keyboard.

BUGS
       The resource manager should have been used instead of all of the window lists.

       The IconRegion variable should take a list.

       Double clicking very fast to get the constrained move function will sometimes cause the window to move,	even  though
       the pointer is not moved.

       If IconifyByUnmapping is on and windows are listed in IconManagerDontShow but not in DontIconifyByUnmapping, they may
       be lost if they are iconified and no bindings to f.menu "TwmWindows" or f.warpto are setup.

FILES
       $HOME/.twmrc.
       $HOME/.twmrc
       /usr/lib/X11/twm/system.twmrc

ENVIRONMENT VARIABLES
       DISPLAY This variable is used to determine which X server to use.  It is also set during f.exec so that programs come
	       up on the proper screen.

       HOME    This variable is used as the prefix for files that begin with a tilde and for locating the twm startup file.

SEE ALSO
       X(7), Xserver(1), xdm(1), xrdb(1)

AUTHORS
       Tom  LaStrange,	Solbourne  Computer; Jim Fulton, MIT X Consortium; Steve Pitschke, Stardent Computer; Keith Packard,
       MIT X Consortium; Dave Sternlicht, MIT X Consortium; Dave Payne, Apple Computer.

X Version 11						 twm 1.0.10						      TWM(1)