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Manual: ppmshadow

Ppmshadow User Manual(1)			   General Commands Manual			    Ppmshadow User Manual(1)

NAME
       ppmshadow - add simulated shadows to a PPM image

SYNOPSIS
       ppmshadow [-b blur_size] [-k] [-t] [-x xoffset] [-y yoffset] [ppmfile]

DESCRIPTION
       This program is part of Netpbm(1).

       ppmshadow  adds	a simulated shadow to an image, giving the appearance that the contents of the image float above the
       page, casting a diffuse shadow on the background.  Shadows can either  be  black,  as  cast  by	opaque	objects,  or
       translucent,  where the shadow takes on the color of the object which casts it.	You can specify the crispness of the
       shadow and its displacement from the image with command line options.

       ppmshadow sees your image as a foreground on a background.  The background color is whatever color the top left pixel
       of your image is.  The background is all the pixels that are that color and the foreground is everything	 else.	 The
       shadow that ppmshadow generates is a shadow of the foreground, cast on the background.

       The  shadow is the same size as the foreground, plus some fringes as determined by the -b option.  It is truncated to
       fit in your image.  The output image is the same dimensions as the input image.

       You can use pamcomp to place a foreground image over a background before running ppmshadow on it.  You can  use	ppm‐
       make to make the background image (just an image of a solid color).

       The output has the same dimensions and maxval as the input.

       The  blurring  to  make the fringes of the shadow will not have a desirable effect if the color depth (maxval) of the
       image is too low -- you need a high maxval to get all the shades needed to create a smooth gradient.  So if your	 in‐
       put has low maxval (including most notably if the input is PBM, which means its maxval is 1), run it through pamdepth
       to raise its maxval.  255 is usually a good choice.

       Input  is  a PPM file named by the ppmfile command line argument; if you don't specify ppmfile, the input is Standard
       Input.

       The output is a PPM file, written to Standard Output.

OPTIONS
       ppmshadow recognizes the following command line options:

       -b blur_size
	      Sets the distance of the light source from the image.  Larger values move the light source closer,  casting  a
	      more diffuse shadow, while smaller settings move the light further away, yielding a sharper shadow.  blur_size
	      is  the  number  of pixels of fringe there is on the shadow, beyond where the shadow would be if there were no
	      blurring.

	      The default is 11 pixels.

	      Note that this option controls only the fringing effect of moving the light source closer to the	object.	  It
	      does  not	 make the shadow grow or shrink as would happpen in the real world if you moved a point light source
	      closer to and further from an object.

       -k     Keep the intermediate temporary image files.  When debugging, these intermediate files provide many  clues  as
	      to the source of an error.  See below  for a list of the contents of each file.

       -t     Consider the non-background material in the image translucent -- it casts shadows of its own color rather than
	      a	 black	shadow, which is default.  This often results in fuzzy, difficult-to-read images but in some circum‐
	      stances may look better.

       -x xoffset
	      Specifies the displacement of the light source to the left of the image.	Larger settings of xoffset  displace
	      the  shadow  to  the right, as would be cast by a light further to the left.  If not specified, the horizontal
	      offset is half of blur_size  (above), to the left.

       -y yoffset
	       Specifies the displacement of the light source above the top of the  image.   Larger  settings  displace	 the
	      shadow  downward,	 corresponding to moving the light further above the top of the image.	If you don't specify
	      -y, the vertical offset defaults to the same as the horizontal offset (above), upward.

       ppmshadow does not recognize the options common to all programs based on libnetpbm (See	Common Options .)   However,
       the -version option works.

LIMITATIONS
       The  source  image must contain sufficient space on the edges in the direction in which the shadow is cast to contain
       the shadow -- if it doesn't some of the internal steps may fail.	 You can usually expand the border of a too-tightly-
       cropped image with pnmmargin before processing it with ppmshadow.

       Black pixels and pixels with the same color as the image background don't cast a shadow.	  If  this  causes  uninten‐
       tional "holes" in the shadow, fill the offending areas with a color which differs from black or the background by RGB
       values  of  1, which will be imperceptible to the viewer.  Since the comparison is exact, the modified areas will now
       cast shadows.

       The background color of the source image (which is preserved in the output) is deemed to be the color of the pixel at
       the top left of the input image.	 If that pixel isn't part of the background, simply add a one-pixel  border  at	 the
       top of the image, generate the shadow image, then delete the border from it.

       If  something  goes wrong along the way, the error messages from the various Netpbm programs ppmshadow calls will, in
       general, provide little or no clue as to where ppmshadow went astray.  In this case, Specify the -k option and  exam‐
       ine  the intermediate results in the temporary files (which this option causes to be preserved).	 If you manually run
       the commands that ppmshadow runs on these files, you can figure out where the problem is.  In problem cases where you
       want to manually tweak the image generation process along the way, you can keep the intermediate files  with  the  -k
       option,	modify	them  appropriately  with  an  image  editor, then recombine them with the steps used by the code in
       ppmshadow.

       Shadows are by default black, as cast by opaque material in the image occluding white light.  Use the  -t  option  to
       simulate	 translucent material, where the shadow takes on the color of the object that casts it.	 If the contrast be‐
       tween the image and background is insufficient, the -t option may yield unattractive results  which  resemble  simple
       blurring of the original image.

       Because	Netpbm used to have a maximum maxval of 255, which meant that the largest convolution kernel pnmconvol could
       use was 11 by 11, ppmshadow includes a horrid, CPU-time-burning kludge which, if a blur of greater  than	 11  is	 re‐
       quested, performs an initial convolution with an 11 x 11 kernel, then calls pnmsmooth (which is itself a program that
       calls  pnmconvol with a 3 x 3 kernel) as many times as the requested blur exceeds 11.  It's ugly, but it gets the job
       done on those rare occasions where you need a blur greater than 11.

       If you wish to generate an image at high resolution, then scale it to publication size  with  pamscale  in  order  to
       eliminate  jagged  edges by resampling, it's best to generate the shadow in the original high resolution image, prior
       to scaling it down in size.  If you scale first and then add the shadow, you'll get an unsightly	 jagged	 stripe	 be‐
       tween  the edge of material and its shadow, due to resampled pixels intermediate between the image and background ob‐
       scuring the shadow.

EXIT STATUS
       ppmshadow returns status 0 if processing was completed without errors, and a nonzero Unix error code if an error pre‐
       vented generation of output.  Some errors may result in the script aborting, usually displaying error  messages	from
       various	Netpbm	components it uses, without returning a nonzero error code.  When this happens, the output file will
       be empty, so be sure to test this if you need to know if the program succeeded.

TEMPORARY FILES
       ppmshadow creates a number of temporary files as it executes.  It creates a new directory for them in  the  directory
       named by the TMPDIR environment variable, defaulting to /tmp if it is not set.

       In  normal  operation,  ppmshadow  finds a unique name for the temporary directory and deletes each temporary file as
       soon as it is done with it and leaves no debris around after it completes.  To preserve the  intermediate  files	 for
       debugging,  use	the  -k	 command  line	option.	  In that case, the directory name is ppmshadowpid, where pid is the
       process ID of the ppmshadow process, and the program fails if ppmshadow cannot create that directory because the name
       is already in use.

       The temporary files are:

       infile.ppm
	      A copy of the input.

       background.ppm
	      Blank image with background of source image

       bgmask.ppm
	      Positive binary mask

       convkernel.ppm
	      Convolution kernel for blurring shadow

       blurredlackshad.ppm
	      Blurred shadow image before coloring

       blurred.ppm
	      Blurred, colored shadow image

       shadow.ppm
	      Clipped shadow image, offset as requested

       shadback.ppm
	      Generated shadow times positive mask

SEE ALSO
       pnm(1), pnmmargin(1), pnmconvol(1), pamscale(1), pnmsmooth(1), ppm(1)

AUTHOR
       John Walker http://www.fourmilab.ch  August 8, 1997

COPYRIGHT
       This software is in the public domain.  Permission to use, copy, modify, and distribute this software and  its  docu‐
       mentation for any purpose and without fee is hereby granted, without any conditions or restrictions.

DOCUMENT SOURCE
       This manual page was generated by the Netpbm tool 'makeman' from HTML source.  The master documentation is at

	      http://netpbm.sourceforge.net/doc/ppmshadow.html

netpbm documentation					24 June 2017				    Ppmshadow User Manual(1)