Manual: inkscape
INKSCAPE(1) Inkscape Commands Manual INKSCAPE(1)
NAME
Inkscape - an SVG (Scalable Vector Graphics) editing program.
SYNOPSIS
"inkscape [options] [filename_1 filename_2 ...]"
options:
-?, --help
--help-all
--help-gapplication
--help-gtk
-V, --version
--debug-info
--system-data-directory
--user-data-directory
-p, --pipe
-n, --pages=PAGE[,PAGE]
--pdf-poppler
--convert-dpi-method=METHOD
--no-convert-text-baseline-spacing
-o, --export-filename=FILENAME
--export-overwrite
--export-type=TYPE[,TYPE]*
--export-extension=EXTENSION-ID
-C, --export-area-page
-D, --export-area-drawing
-a, --export-area=x0:y0:x1:y1
--export-area-snap
-d, --export-dpi=DPI
-w, --export-width=WIDTH
-h, --export-height=HEIGHT
--export-margin=MARGIN
--export-page=all|n[,a-b]
-i, --export-id=OBJECT-ID[;OBJECT-ID]*
-j, --export-id-only
-l, --export-plain-svg
--export-png-color-mode=COLORMODE
--export-png-compression=LEVEL
--export-png-antialias=LEVEL
--export-png-use-dithering=BOOLEAN
--export-ps-level=LEVEL
--export-pdf-version=VERSION
-T, --export-text-to-path
--export-latex
--export-ignore-filters
-t, --export-use-hints
-b, --export-background=COLOR
-y, --export-background-opacity=VALUE
-I, --query-id=OBJECT-ID[,OBJECT-ID]*
-S, --query-all
-X, --query-x
-Y, --query-y
-W, --query-width
-H, --query-height
--vacuum-defs
--select=OBJECT-ID[,OBJECT-ID]*
--actions=ACTION(:ARG)[;ACTION(:ARG)]*
--action-list
--actions-file=FILENAME
-g, --with-gui
-q, --active-window
--display=DISPLAY
--app-id-tag=TAG
--batch-process
--shell
DESCRIPTION
Inkscape is a Free and open source vector graphics editor. It offers a rich set of features and is widely used for
both artistic and technical illustrations such as cartoons, clip art, logos, typography, diagramming and
flowcharting. It uses vector graphics to allow for sharp printouts and renderings at unlimited resolution and is not
bound to a fixed number of pixels like raster graphics. Inkscape uses the standardized SVG file format as its main
format, which is supported by many other applications including web browsers.
The interface is designed to be comfortable and efficient for skilled users, while remaining conformant to GNOME
standards so that users familiar with other GNOME applications can learn its interface rapidly.
SVG is a W3C standard XML format for 2D vector drawing. It allows defining objects in the drawing using points,
paths, and primitive shapes. Colors, fonts, stroke width, and so forth are specified as `style' attributes to these
objects. The intent is that since SVG is a standard, and since its files are text/xml, it will be possible to use
SVG files in a sizeable number of programs and for a wide range of uses.
Inkscape uses SVG as its native document format, and has the goal of becoming the most fully compliant drawing
program for SVG files available in the Open Source community.
OPTIONS
-?, --help
Shows a help message.
--help-all
Shows all help options.
--help-gapplication
Shows the GApplication options.
--help-gtk
Shows the GTK+ options.
-V, --version
Shows the Inkscape version and build date.
--debug-info
Prints technical information including Inkscape version, dependency versions and operating system. This
Information is useful when debugging issues with Inkscape and should be included whenever filing a bug
report.
--system-data-directory
Prints the system data directory where data files that ship with Inkscape are stored. This includes files
which Inkscape requires to run (like unit definitions, built-in key maps, files describing UI layout, icon
themes, etc.), core extensions, stock resources (filters, fonts, markers, color palettes, symbols, templates)
and documentation (SVG example files, tutorials).
The location in which Inkscape expects the system data directory can be overridden with the INKSCAPE_DATADIR
environment variable.
--user-data-directory
Prints the user profile directory where user-specific data files and preferences are stored. Custom
extensions and resources (filters, fonts, markers, color palettes, symbols, templates) should be installed
into their respective subdirectories in this directory. In addition placing a file with a name identical to
one in the system data directory here allows to override most presets from the system data directory (e.g.
default templates, UI files, etc.).
The default location of the profile directory can be overridden with the INKSCAPE_PROFILE_DIR environment
variable.
-p, --pipe
Reads input file from standard input (stdin).
--pages=PAGE
Imports the given comma separated list of pages from a PDF, or multi page SVG file.
This replaces the --pdf-page from previous Inkscape versions.
--pdf-poppler
By default Inkscape imports PDF files via an internal (poppler-derived) library. Text is stored as text.
Meshes are converted to tiles. Use --pdf-poppler to import via an external (poppler with cairo backend)
library instead. Text consists of groups containing cloned glyphs where each glyph is a path. Images are
stored internally. Meshes cause entire document to be rendered as a raster image.
--convert-dpi-method=METHOD
Choose method used to rescale legacy (pre-0.92) files which render slightly smaller due to the switch from 90
DPI to 96 DPI when interpreting lengths expressed in units of pixels. Possible values are "none" (no change,
document will render at 94% of its original size), "scale-viewbox" (document will be rescaled globally,
individual lengths will stay untouched) and "scale-document" (each length will be re-scaled individually).
--no-convert-text-baseline-spacing
Do not automatically fix text baselines in legacy (pre-0.92) files on opening. Inkscape 0.92 adopts the CSS
standard definition for the 'line-height' property, which differs from past versions. By default, the line
height values in files created prior to Inkscape 0.92 will be adjusted on loading to preserve the intended
text layout. This command line option will skip that adjustment.
-o, --export-filename=FILENAME
Sets the name of the output file. The default is to re-use the name of the input file. If --export-type is
also used, the file extension will be adjusted (or added) as appropriate. Otherwise the file type to export
will be inferred from the extension of the specified filename.
Usage of the special filename "-" makes Inkscape write the image data to standard output (stdout).
--export-overwrite
Overwrites input file.
--export-type=TYPE[,TYPE]*
Specify the file type to export. Possible values: svg, png, ps, eps, pdf, emf, wmf and every file type for
which an export extension exists. It is possible to export more than one file type at a time.
Note that PostScript does not support transparency, so any transparent objects in the original SVG will be
automatically rasterized. Used fonts are subset and embedded. The default export area is page; you can set it
to drawing by --export-area-drawing.
Note that PDF format preserves the transparency in the original SVG.
--export-extension=EXTENSION-ID
Allows to specify an output extension that will be used for exporting, which is especially relevant if there
is more than one export option for a given file type. If set, the file extension in --export-filename and
--export-type may be omitted. Additionally, if set, only one file type may be given in --export-type.
-C, --export-area-page
In SVG, PNG, PDF, PS exported area is the page. This is the default for SVG, PNG, PDF, and PS, so you don't
need to specify this unless you are using --export-id to export a specific object. For EPS this option is
currently not supported.
-D, --export-area-drawing
In SVG, PNG, PDF, PS, and EPS export, exported area is the drawing (not page), i.e. the bounding box of all
objects of the document (or of the exported object if --export-id is used). With this option, the exported
image will display all the visible objects of the document without margins or cropping. This is the default
export area for EPS. For PNG, it can be used in combination with --export-use-hints.
-a x0:y0:x1:y1, --export-area=x0:y0:x1:y1
In PNG export, set the exported area of the document, specified in px (1/96 in). The default is to export the
entire document page. The point (0,0) is the lower-left corner.
--export-area-snap
For PNG export, snap the export area outwards to the nearest integer px values. If you are using the default
export resolution of 96 dpi and your graphics are pixel-snapped to minimize antialiasing, this switch allows
you to preserve this alignment even if you are exporting some object's bounding box (with --export-id or
--export-area-drawing) which is itself not pixel-aligned.
-d DPI, --export-dpi=DPI
The resolution used for PNG export. It is also used for fallback rasterization of filtered objects when
exporting to PS, EPS, or PDF (unless you specify --export-ignore-filters to suppress rasterization). The
default is 96 dpi, which corresponds to 1 SVG user unit (px, also called "user unit") exporting to 1 bitmap
pixel. This value overrides the DPI hint if used with --export-use-hints.
-w WIDTH, --export-width=WIDTH
The width of generated bitmap in pixels. This value overrides the --export-dpi setting (or the DPI hint if
used with --export-use-hints).
-h HEIGHT, --export-height=HEIGHT
The height of generated bitmap in pixels. This value overrides the --export-dpi setting (or the DPI hint if
used with --export-use-hints).
--export-margin=MARGIN
Adds a margin around the exported area. The size of the margin is specified in units of page size (for SVG)
or millimeters (for PS/PDF). The option currently has no effect for other export formats.
-i ID, --export-page=all|n[,a-b]*
Exports the selected pages only. If more than one page is specified then the resulting document may contain
multiple pages if the format supports it.
Value can be a comma separated list of page numbers, or page ranges of two numbers separated by a dash. The
keyword 'all' can be used to indicate all pages would be exported.
-i ID, --export-id=OBJECT-ID[;OBJECT-ID]*
For PNG, PS, EPS, PDF and plain SVG export, the id attribute value of the object(s) that you want to export
from the document; all other objects are not exported. By default the exported area is the bounding box of
the object; you can override this using --export-area (PNG only) or --export-area-page.
If you specify many values with a semicolon separated list of objects, each one will be exported separately.
In this case the exported files will be named this way: [input_filename]_[ID].[export_type]
-j, --export-id-only
For PNG, PS, EPS, PDF and plain SVG export, only export the object whose id is given in --export-id. All
other objects are hidden and won't show in export even if they overlay the exported object. Without
--export-id, this option is ignored.
-l, --export-plain-svg
Export document(s) to plain SVG format, without sodipodi: or inkscape: namespaces and without RDF metadata.
Use the --export-filename option to specify the filename.
--export-png-color-mode=COLORMODE
Set the color mode (bit depth and color type) for exported bitmaps
(Gray_1/Gray_2/Gray_4/Gray_8/Gray_16/RGB_8/RGB_16/GrayAlpha_8/GrayAlpha_16/RGBA_8/RGBA_16)
--export-png-compression=LEVEL
Set the compression level for PNG export (0 to 9); default is 6.
--export-png-antialias=LEVEL
Set the antialiasing level for PNG export (0 to 3); default is 2.
--export-png-use-dithering=false|true
Forces dithering or disables it (the Inkscape build must support dithering for this).
--export-ps-level=LEVEL
Set language version for PS and EPS export. PostScript level 2 or 3 is supported. Default is 3.
--export-pdf-version=VERSION
Select the PDF version of the exported PDF file. This option basically exposes the PDF version selector found
in the PDF-export dialog of the GUI. You must provide one of the versions from that combo-box, e.g. "1.4".
The default pdf export version is "1.4".
-T, --export-text-to-path
Convert text objects to paths on export, where applicable (for PS, EPS, PDF and SVG export).
--export-latex
(for PS, EPS, and PDF export) Used for creating images for LaTeX documents, where the image's text is typeset
by LaTeX. When exporting to PDF/PS/EPS format, this option splits the output into a PDF/PS/EPS file (e.g. as
specified by --export-type) and a LaTeX file. Text will not be output in the PDF/PS/EPS file, but instead
will appear in the LaTeX file. This LaTeX file includes the PDF/PS/EPS. Inputting (\input{image.tex}) the
LaTeX file in your LaTeX document will show the image and all text will be typeset by LaTeX. See the
resulting LaTeX file for more information. Also see GNUPlot's `epslatex' output terminal.
--export-ignore-filters
Export filtered objects (e.g. those with blur) as vectors, ignoring the filters (for PS, EPS, and PDF
export). By default, all filtered objects are rasterized at --export-dpi (default 96 dpi), preserving the
appearance.
-t, --export-use-hints
While exporting to PNG, use export filename and DPI hints stored in the exported object (only with
--export-id). These hints are set automatically when you export selection from within Inkscape. So, for
example, if you export a shape with id="path231" as /home/me/shape.png at 300 dpi from document.svg using
Inkscape GUI, and save the document, then later you will be able to reexport that shape to the same file with
the same resolution simply with
inkscape -i path231 -t document.svg
If you use --export-dpi, --export-width, or --export-height with this option, then the DPI hint will be
ignored and the value from the command line will be used. If you use --export-filename with this option,
then the filename hint will be ignored and the filename from the command line will be used.
-b COLOR, --export-background=COLOR
Background color of exported PNG. This may be any SVG supported color string, for example "#ff007f" or
"rgb(255, 0, 128)". If not set, then the page color set in Inkscape in the Document Properties dialog will
be used (stored in the pagecolor= attribute of sodipodi:namedview).
-y VALUE, --export-background-opacity=VALUE
Opacity of the background of exported PNG. This may be a value either between 0.0 and 1.0 (0.0 meaning full
transparency, 1.0 full opacity) or greater than 1 up to 255 (255 meaning full opacity). If not set and the
-b option is not used, then the page opacity set in Inkscape in the Document Properties dialog will be used
(stored in the inkscape:pageopacity= attribute of sodipodi:namedview). If not set but the -b option is used,
then the value of 255 (full opacity) will be used.
-I, --query-id=OBJECT-ID[,OBJECT-ID]*
Set the ID(s) of the object(s) whose dimensions are queried in a comma-separated list. If not set, query
options will return the dimensions of the drawing (i.e. all document objects), not the page or viewbox.
If you specify many values with a comma separated list of objects, any geometry query (e.g. --query-x) will
return a comma separated list of values corresponding to the list of objects in --query-id.
-S, --query-all
Prints a comma delimited listing of all objects in the SVG document with IDs defined, along with their x, y,
width, and height values.
-X, --query-x
Query the X coordinate of the drawing or, if specified, of the object with --query-id. The returned value is
in px (SVG user units).
-Y, --query-y
Query the Y coordinate of the drawing or, if specified, of the object with --query-id. The returned value is
in px (SVG user units).
-W, --query-width
Query the width of the drawing or, if specified, of the object with --query-id. The returned value is in px
(SVG user units).
-H, --query-height
Query the height of the drawing or, if specified, of the object with --query-id. The returned value is in px
(SVG user units).
--vacuum-defs
Remove all unused items from the "" section of the SVG file. If this option is invoked in conjunction
with --export-plain-svg, only the exported file will be affected. If it is used alone, the specified file
will be modified in place.
--select=OBJECT-ID[,OBJECT-ID]*
The --select command will cause objects that have the ID specified to be selected. You can select many
objects width a comma separated list. This allows various verbs to act upon them. To remove all the
selections use "--verb=EditDeselect". The object IDs available are dependent on the document specified to
load.
--actions=ACTION(:ARG)[;ACTION(:ARG)]*
Actions are a new method to call functions with an optional single parameter. To get a list of the action
IDs available, use the --action-list command line option. Eventually all verbs will be replaced by actions.
Temporarily, any verb can be used as an action (without a parameter). Note, most verbs require a GUI (even
if they don't use it). To close the GUI automatically at the end of processing, use --batch-process. In
addition all export options have matching actions (remove the '--' in front of the option and replace '='
with ':').
If only actions are used --batch-process must be used.
Export can be forced at any point with the export-do action. This allows one to do multiple exports on a
single file.
--action-list
Prints a list of all available actions.
--actions-file=FILENAME
Execute all actions listed in the file. The file contents must be formatted using the syntax of --actions.
This option overrides the --actions argument when both are given.
-g, --with-gui
Try to use the GUI (on Unix, use the X server even if $DISPLAY is not set).
-q, --active-window
Instead of launching a new Inkscape process, this will run the command in the most recently focused Inkscape
document.
--display=DISPLAY
Sets the X display to use for the Inkscape window.
--app-id-tag=TAG
Creates a unique instance of Inkscape with the application ID 'org.inkscape.Inkscape.TAG'. This is useful to
separate the Inkscape instances when running different Inkscape versions or using different preferences files
concurrently.
--batch-process
Close GUI after executing all actions or verbs.
--shell With this parameter, Inkscape will enter an interactive command line shell mode. In this mode, you type in
commands at the prompt and Inkscape executes them, without you having to run a new copy of Inkscape for each
command. This feature is mostly useful for scripting and server uses: it adds no new capabilities but allows
you to improve the speed and memory requirements of any script that repeatedly calls Inkscape to perform
command line tasks (such as export or conversions).
In shell mode Inkscape expects a sequence of actions (or verbs) as input. They will be processed line by
line, that means typically when pressing enter. It is possible (but not necessary) to put all actions on a
single line.
This option can be combined with the --active-window parameter, to execute the shell commands in an already
opened Inkscape document.
The following example opens a file and exports it into two different formats, then opens another file and
exports a single object:
file-open:file1.svg; export-type:pdf; export-do; export-type:png; export-do
file-open:file2.svg; export-id:rect2; export-id-only; export-filename:rect_only.svg; export-do
CONFIGURATION
The main configuration file is located in ~/.config/inkscape/preferences.xml; it stores a variety of customization
settings that you can change in Inkscape (mostly in the Inkscape Preferences dialog). Also in the subdirectories
there, you can place your own:
$HOME/.config/inkscape/extensions/ - extensions.
$HOME/.config/inkscape/fonts/ - fonts.
$HOME/.config/inkscape/icons/ - icon sets.
$HOME/.config/inkscape/keys/ - keyboard maps.
$HOME/.config/inkscape/paint/ - patterns and hatches.
$HOME/.config/inkscape/palettes/ - palettes.
$HOME/.config/inkscape/symbols/ - symbol files.
$HOME/.config/inkscape/templates/ - new file templates.
$HOME/.config/inkscape/ui/ - user interface files.
DIAGNOSTICS
The program returns zero on success or non-zero on failure.
A variety of error messages and warnings may be printed to STDERR or STDOUT. If the program behaves erratically with
a particular SVG file or crashes, it is useful to look at this output for clues.
EXAMPLES
While obviously Inkscape is primarily intended as a GUI application, it can be used for doing SVG processing on the
command line as well.
Open an SVG file in the GUI:
inkscape filename.svg
Export an SVG file into PNG with the default resolution of 96 dpi (one SVG user unit translates to one bitmap pixel):
inkscape --export-filename=filename.png filename.svg
Same, but force the PNG file to be 600x400 pixels:
inkscape --export-filename=filename.png -w 600 -h 400 filename.svg
Same, but export the drawing (bounding box of all objects), not the page:
inkscape --export-filename=filename.png --export-area-drawing filename.svg
Export two different files into four distinct file formats each:
inkscape --export-type=png,ps,eps,pdf filename1.svg filename2.svg
Export to PNG the object with id="text1555", using the output filename and the resolution that were used for that
object last time when it was exported from the GUI:
inkscape --export-id=text1555 --export-use-hints filename.svg
Same, but use the default 96 dpi resolution, specify the filename, and snap the exported area outwards to the nearest
whole SVG user unit values (to preserve pixel-alignment of objects and thus minimize aliasing):
inkscape --export-id=text1555 --export-filename=text.png --export-area-snap filename.svg
Convert an Inkscape SVG document to plain SVG:
inkscape --export-plain-svg --export-filename=filename2.svg filename1.svg
Convert an SVG document to EPS, converting all texts to paths:
inkscape --export-filename=filename.eps --export-text-to-path filename.svg
Query the width of the object with id="text1555":
inkscape --query-width --query-id=text1555 filename.svg
Duplicate the objects with id="path1555" and id="rect835", rotate the duplicates 90 degrees, save SVG, and quit:
inkscape --select=path1555,rect835 --actions="duplicate;object-rotate-90-cw" --export-overwrite filename.svg
Select all objects with ellipse tag, rotate them 30 degrees, save the file, and quit.
inkscape --actions="select-by-element:ellipse;transform-rotate:30" --export-overwrite filename.svg
Export the object with the ID MyTriangle with a semi transparent purple background to the file triangle_purple.png
and with a red background to the file triangle_red.png.
inkscape --actions="export-id:MyTriangle; export-id-only; export-background:purple; export-background-opacity:0.5;export-filename:triangle_purple.png; export-do; export-background:red; export-background-opacity:1; export-filename:triangle_red.png; export-do" filename.svg
Read an SVG from standard input (stdin) and export it to PDF format:
cat filename.svg | inkscape --pipe --export-filename=filename.pdf
Export an SVG to PNG format and write it to standard output (stdout), then convert it to JPG format with
ImageMagick's convert program:
inkscape --export-type=png --export-filename=- filename.svg | convert - filename.jpg
Same as above, but also reading from a pipe (--export-filename can be omitted in this case)
cat filename.svg | inkscape --pipe --export-type=png | convert - filename.jpg
ENVIRONMENT VARIABLES
INKSCAPE_PROFILE_DIR
Set a custom location for the user profile directory.
INKSCAPE_DATADIR
Set a custom location for the Inkscape data directory (e.g. $PREFIX/share if Inkscape's shared files are in
$PREFIX/share/inkscape).
INKSCAPE_LOCALEDIR
Set a custom location for the translation catalog.
For more details see also
OTHER INFO
The canonical place to find Inkscape info is at . The website has news, documentation,
tutorials, examples, mailing list archives, the latest released version of the program, bugs and feature requests
databases, forums, and more.
SEE ALSO
potrace, cairo, rsvg, batik, ghostscript, pstoedit.
SVG compliance test suite:
SVG validator:
Scalable Vector Graphics (SVG) 1.1 Specification W3C Recommendation 16 August 2011
Scalable Vector Graphics (SVG) 1.2 Specification W3C Working Draft 13 April 2005
Scalable Vector Graphics (SVG) 2 Specification W3C Candidate Recommendation 15 September 2016
Document Object Model (DOM): Level 2 Core W3C Recommendation 13 November 2000
GUI NOTES
To learn Inkscape's GUI operation, read the manual in Help > Inkscape manual, and the tutorials in Help > Tutorials.
Apart from SVG, Inkscape can import (File > Import) most bitmap formats (PNG, BMP, JPG, XPM, GIF, etc.), plain text
(requires Perl), PS and EPS (requires Ghostscript), PDF and AI format (AI version 9.0 or newer).
Inkscape exports 32-bit PNG images (File > Export PNG Image) as well as AI, PS, EPS, PDF, DXF, and several other
formats via File > Save as.
Inkscape can use the pressure and tilt of a graphic tablet pen for width, angle, and force of action of several
tools, including the Calligraphic pen.
Inkscape includes a GUI front-end to the Potrace bitmap tracing engine () which is embedded
into Inkscape.
Inkscape can use external scripts (stdin-to-stdout filters) that are represented by commands in the Extensions menu.
A script can have a GUI dialog for setting various parameters and can get the IDs of the selected objects on which to
act via the command line. Inkscape comes with an assortment of effects written in Python.
KEYBINDINGS
To get a complete list of keyboard and mouse shortcuts, view doc/keys.html, or use the Keys and Mouse command in Help
menu.
BUGS
Many bugs are known; please refer to the website () for reviewing the reported ones and to
report newly found issues. See also the Known Issues section in the Release Notes for your version (file `NEWS').
HISTORY
The codebase that would become Inkscape began life in 1999 as the program Gill, the GNOME Illustrator application,
created by Raph Levien. The stated objective for Gill was to eventually support all of SVG. Raph implemented the
PostScript bezier imaging model, including stroking and filling, line cap style, line join style, text, etc. Raph's
Gill page is at . Work on Gill appears to have slowed or ceased in 2000.
The next incarnation of the codebase was to become the highly popular program Sodipodi, led by Lauris Kaplinski. The
codebase was turned into a powerful illustration program over the course of several year's work, adding several new
features, multi-lingual support, porting to Windows and other operating systems, and eliminating dependencies.
Inkscape was formed in 2003 by four active Sodipodi developers, Bryce Harrington, MenTaLguY, Nathan Hurst, and Ted
Gould, wanting to take a different direction with the codebase in terms of focus on SVG compliance, interface look-
and-feel, and a desire to open development opportunities to more participants. The project progressed rapidly,
gaining a number of very active contributors and features.
Much work in the early days of the project focused on code stabilization and internationalization. The original
renderer inherited from Sodipodi was laced with a number of mathematical corner cases which led to unexpected crashes
when the program was pushed beyond routine uses; this renderer was replaced with Livarot which, while not perfect
either, was significantly less error prone. The project also adopted a practice of committing code frequently, and
encouraging users to run developmental snapshots of the program; this helped identify new bugs swiftly, and ensure it
was easy for users to verify the fixes. As a result, Inkscape releases have generally earned a reputation for being
robust and reliable.
Similarly, efforts were taken to internationalize and localize the interface, which has helped the program gain
contributors worldwide.
Inkscape has had a beneficial impact on the visual attractiveness of Open Source in general, by providing a tool for
creating and sharing icons, splash screens, website art, and so on. In a way, despite being "just an drawing
program", Inkscape has played an important role in making Open Source more visually stimulating to larger audiences.
AUTHORS
This codebase owes its existence to a large number of contributors throughout its various incarnations. The
following list is certainly incomplete, but serves to recognize the many shoulders on which this application sits:
Maximilian Albert, Joshua A. Andler, Tavmjong Bah, Pierre Barbry-Blot, Jean-François Barraud, Campbell Barton, Bill
Baxter, John Beard, John Bintz, Arpad Biro, Nicholas Bishop, Joshua L. Blocher, Hanno Böck, Tomasz Boczkowski, Adrian
Boguszewski, Henrik Bohre, Boldewyn, Daniel Boles, Daniel Borgmann, Bastien Bouclet, Hans Breuer, Gustav Broberg,
Christopher Brown, Marcus Brubaker, Luca Bruno, Brynn, Nicu Buculei, Bulia Byak, Pierre Caclin, Ian Caldwell, Gail
Carmichael, Ed Catmur, Chema Celorio, Jabiertxo Arraiza Cenoz, Johan Ceuppens, Zbigniew Chyla, Alexander Clausen,
John Cliff, Kees Cook, Ben Cromwell, Jon Cruz, Aurélie De-Cooman, Kris De Gussem, Milosz Derezynski, Daniel Díaz,
Bruno Dilly, Larry Doolittle, Nicolas Dufour, Tim Dwyer, Maxim V. Dziumanenko, Moritz Eberl, Johan Engelen, Miklos
Erdelyi, Ulf Erikson, Noé Falzon, Sebastian Faubel, Frank Felfe, Andrew Fitzsimon, Edward Flick, Marcin Floryan,
Fred, Ben Fowler, Cedric Gemy, Steren Giannini, Olivier Gondouin, Ted Gould, Toine de Greef, Michael Grosberg, Bryce
Harrington, Dale Harvey, Aurélio Adnauer Heckert, René de Hesselle, Carl Hetherington, Jos Hirth, Hannes Hochreiner,
Thomas Holder, Joel Holdsworth, Christoffer Holmstedt, Alan Horkan, Karl Ove Hufthammer, Richard Hughes, Nathan
Hurst, inductiveload, Thomas Ingham, Jean-Olivier Irisson, Bob Jamison, Ted Janeczko, Marc Jeanmougin, jEsuSdA,
Lauris Kaplinski, Lynn Kerby, Niko Kiirala, James Kilfiger, Nikita Kitaev, Jason Kivlighn, Adrian Knoth, Krzysztof
Kosiński, Petr Kovar, Michael Kowalski, Benoît Lavorata, Alex Leone, Julien Leray, Raph Levien, Diederik van Lierop,
Nicklas Lindgren, Vitaly Lipatov, Ivan Louette, Fernando Lucchesi Bastos Jurema, Pierre-Antoine Marc, Aurel-Aimé
Marmion, Colin Marquardt, Craig Marshall, Ivan Masár, Dmitry G. Mastrukov, David Mathog, Matiphas, Patrick McDermott,
Michael Meeks, Federico Mena, MenTaLguY, Aubanel Monnier, Vincent Montagne, Tim Mooney, Derek P. Moore, Chris Morgan,
Peter Moulder, Jörg Müller, Yukihiro Nakai, Victor Navez, Jonathan Neuhauser, Christian Neumair, Nick, Andreas
Nilsson, Mitsuru Oka, Vinícius dos Santos Oliveira, Martin Owens, PBS, Alvin Penner, Matthew Petroff, Jon Phillips,
Zdenko Podobny, Alexandre Prokoudine, Jean-René Reinhard, Alexey Remizov, Frederic Rodrigo, Hugo Rodrigues, Jean
Franco Amoni Rodríguez, Juarez Rudsatz, Xavier Conde Rueda, Felipe Corrêa da Silva Sanches, Christian Schaller, Marco
Scholten, Tom von Schwerdtner, Markus Schwienbacher, Danilo Šegan, Abhishek Sharma, Tim Sheridan, Shivaken, Rafał
Siejakowski, Michael Sloan, John Smith, Sandra Snan, Boštjan Špetič, Aaron Spike, Kaushik Sridharan, Ralf Stephan,
Dariusz Stojek, Patrick Storz, Martin Sucha, Sushant A.A., ~suv, Pat Suwalski, Adib Taraben, Parcly Taxel, Hugh
Tebby, Jonas Termeau, David Turner, Andre Twupack, Aleksandar Urošević, Alex Valavanis, Joakim Verona, Lucas Vieites,
Daniel Wagenaar, Liam P. White, Sebastian Wüst, Michael Wybrow, Gellule Xg, Daniel Yacob, Masatake Yamato, David Yip,
Wen-Wei Kao
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