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Manual: ico

ICO(1)						   General Commands Manual					      ICO(1)

NAME
       ico - animate an icosahedron or other polyhedron

SYNOPSIS
       ico  [-display  display]	 [-geometry geometry] [-r] [-d pattern] [-i] [-dbl] [-faces] [-noedges] [-sleep n] [-obj ob‐
       ject] [-colors color-list]

       ico -objhelp

       ico -version

DESCRIPTION
       Ico displays a wire-frame rotating polyhedron, with hidden lines removed, or  a	solid-fill  polyhedron	with  hidden
       faces  removed.	There are a number of different polyhedra available; adding a new polyhedron to the program is quite
       simple.

OPTIONS
       -r     Display on the root window instead of creating a new window.

       -d pattern
	      Specify a bit pattern for drawing dashed lines for wire frames.

       -i     Use inverted colors for wire frames.

       -dbl   Use double buffering on the display.  This works for either wire frame or solid fill drawings.  For solid fill
	      drawings, using this switch results in substantially smoother movement.  Note that this requires twice as many
	      bit planes as without double buffering.  Since some colors are typically allocated  by  other  programs,	most
	      eight-bit-plane displays will probably be limited to eight colors when using double buffering.

       -faces Draw filled faces instead of wire frames.

       -noedges
	      Don't draw the wire frames.  Typically used only when -faces is used.

       -sleep n
	      Sleep n seconds between each move of the object.

       -obj object
	      Specify what object to draw.  If no object is specified, an icosahedron is drawn.

       -objhelp
	      Print out a list of the available objects, along with information about each object.

       -colors color color ...
	      Specify  what  colors  should  be	 used to draw the filled faces of the object.  If less colors than faces are
	      given, the colors are reused.

       -version
	      Print program version information and exit.

PROGRAM TERMINATION
       Pressing "q" will close a window. If compiled with threads support, the program will stop only when all threads	ter‐
       minate.	You can also close an animation window using the ICCCM delete message (depending on your window manager, you
       will have a decoration button or menu to send such message).

ADDING POLYHEDRA
       If you have the source to ico, it is very easy to add more polyhedra.  Each polyhedron is defined in an include	file
       by  the	name  of  objXXX.h, where XXX is something related to the name of the polyhedron.  The format of the include
       file is defined in the file polyinfo.h.	Look at the file objcube.h to see what the exact format of an objXXX.h	file
       should be, then create your objXXX.h file in that format.

       After  making  the  new objXXX.h file (or copying in a new one from elsewhere), simply do a 'make depend'.  This will
       recreate the file allobjs.h, which lists all of the objXXX.h files.  Doing a 'make' after this will rebuild ico	with
       the new object information.

SEE ALSO
       X(7)

BUGS
       Pyramids and tetrahedrons with filled faces do not display correctly.

       A separate color cell is allocated for each name in the -colors list, even when the same name may be specified twice.
       Color allocation fails in TrueColor displays and option -faces does not work well.

X Version 11						  ico 1.0.6						      ICO(1)