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Manual: enc2xs

ENC2XS(1)				      Perl Programmers Reference Guide					   ENC2XS(1)

NAME
       enc2xs -- Perl Encode Module Generator

SYNOPSIS
	 enc2xs -[options]
	 enc2xs -M ModName mapfiles...
	 enc2xs -C

DESCRIPTION
       enc2xs builds a Perl extension for use by Encode from either Unicode Character Mapping files (.ucm) or Tcl Encoding
       Files (.enc).  Besides being used internally during the build process of the Encode module, you can use enc2xs to add
       your own encoding to perl.  No knowledge of XS is necessary.

Quick Guide
       If you want to know as little about Perl as possible but need to add a new encoding, just read this chapter and
       forget the rest.

       0.  Have a .ucm file ready.  You can get it from somewhere or you can write your own from scratch or you can grab one
	   from	 the Encode distribution and customize it.  For the UCM format, see the next Chapter.  In the example below,
	   I'll call my theoretical encoding myascii, defined in my.ucm.  "$" is a shell prompt.

	     $ ls -F
	     my.ucm

       1.  Issue a command as follows;

	     $ enc2xs -M My my.ucm
	     generating Makefile.PL
	     generating My.pm
	     generating README
	     generating Changes

	   Now take a look at your current directory.  It should look like this.

	     $ ls -F
	     Makefile.PL   My.pm	 my.ucm	       t/

	   The following files were created.

	     Makefile.PL - MakeMaker script
	     My.pm	 - Encode submodule
	     t/My.t	 - test file

	   1.1.
	       If you want *.ucm installed together with the modules, do as follows;

		 $ mkdir Encode
		 $ mv *.ucm Encode
		 $ enc2xs -M My Encode/*ucm

       2.  Edit the files generated.  You don't have to if you have no time AND no intention to give  it  to  someone  else.
	   But it is a good idea to edit the pod and to add more tests.

       3.  Now issue a command all Perl Mongers love:

	     $ perl Makefile.PL
	     Writing Makefile for Encode::My

       4.  Now all you have to do is make.

	     $ make
	     cp My.pm blib/lib/Encode/My.pm
	     /usr/local/bin/perl /usr/local/bin/enc2xs -Q -O \
	       -o encode_t.c -f encode_t.fnm
	     Reading myascii (myascii)
	     Writing compiled form
	     128 bytes in string tables
	     384 bytes (75%) saved spotting duplicates
	     1 bytes (0.775%) saved using substrings
	     ....
	     chmod 644 blib/arch/auto/Encode/My/My.bs
	     $

	   The	time  it  takes varies depending on how fast your machine is and how large your encoding is.  Unless you are
	   working on something big like euc-tw, it won't take too long.

       5.  You can "make install" already but you should test first.

	     $ make test
	     PERL_DL_NONLAZY=1 /usr/local/bin/perl -Iblib/arch -Iblib/lib \
	       -e 'use Test::Harness  qw(&runtests $verbose); \
	       $verbose=0; runtests @ARGV;' t/*.t
	     t/My....ok
	     All tests successful.
	     Files=1, Tests=2,	0 wallclock secs
	      ( 0.09 cusr + 0.01 csys = 0.09 CPU)

       6.  If you are content with the test result, just "make install"

       7.  If  you  want  to  add  your	 encoding  to  Encode's	 demand-loading	 list	(so   you   don't   have   to	"use
	   Encode::YourEncoding"), run

	     enc2xs -C

	   to  update  Encode::ConfigLocal,  a	module that controls local settings.  After that, "use Encode;" is enough to
	   load your encodings on demand.

The Unicode Character Map
       Encode uses the Unicode Character Map (UCM) format for source character mappings.  This format is used by  IBM's	 ICU
       package	and  was  adopted by Nick Ing-Simmons for use with the Encode module.  Since UCM is more flexible than Tcl's
       Encoding Map and far more user-friendly, this is the recommended format for Encode now.

       A UCM file looks like this.

	 #
	 # Comments
	 #
	  "US-ascii" # Required
	  "ascii"   # Optional
	  1		    # Required; usually 1
	  1		    # Max. # of bytes/char
	  \x3F		    # Substitution char
	 #
	 CHARMAP
	  \x00 |0 # 
	  \x01 |0 # 
	  \x02 |0 # 
	 ....
	  \x7C |0 # VERTICAL LINE
	  \x7D |0 # RIGHT CURLY BRACKET
	  \x7E |0 # TILDE
	  \x7F |0 # 
	 END CHARMAP

       •   Anything that follows "#" is treated as a comment.

       •   The header section continues until a line containing the word CHARMAP. This	section	 has  a	 form  of  
	   value,  one	pair  per  line.   Strings  used  as  values must be quoted. Barewords are treated as numbers.	\xXX
	   represents a byte.

	   Most of the keywords are self-explanatory. subchar means substitution  character,  not  subcharacter.   When	 you
	   decode  a  Unicode  sequence	 to this encoding but no matching character is found, the byte sequence defined here
	   will be used.  For most cases, the value here is \x3F; in ASCII, this is a question mark.

       •   CHARMAP starts the character map section.  Each line has a form as follows:

	      \xXX.. |0 # comment
	       ^     ^	    ^
	       |     |	    +- Fallback flag
	       |     +-------- Encoded byte sequence
	       +-------------- Unicode Character ID in hex

	   The format is roughly the same as a header section except for the  fallback	flag:  |  followed  by	0..3.	 The
	   meaning of the possible values is as follows:

	   |0  Round  trip  safe.   A  character decoded to Unicode encodes back to the same byte sequence.  Most characters
	       have this flag.

	   |1  Fallback for unicode -> encoding.  When seen, enc2xs adds this character for the encode map only.

	   |2  Skip sub-char mapping should there be no code point.

	   |3  Fallback for encoding -> unicode.  When seen, enc2xs adds this character for the decode map only.

       •   And finally, END OF CHARMAP ends the section.

       When you are manually creating a UCM file, you should copy ascii.ucm or an existing encoding which is close to yours,
       rather than write your own from scratch.

       When you do so, make sure you leave at least U0000 to U0020 as is, unless your environment is EBCDIC.

       CAVEAT: not all features in UCM are implemented.	 For example, icu:state is not used.  Because of that, you  need  to
       write  a	 perl  module  if  you	want  to support algorithmical encodings, notably the ISO-2022 series.	Such modules
       include Encode::JP::2022_JP, Encode::KR::2022_KR, and Encode::TW::HZ.

   Coping with duplicate mappings
       When  you  create  a  map,  you	SHOULD	make  your  mappings  round-trip  safe.	  That	is,  encode('your-encoding',
       decode('your-encoding',	$data))	 eq  $data  stands  for all characters that are marked as "|0".	 Here is how to make
       sure:

       •   Sort your map in Unicode order.

       •   When you have a duplicate entry, mark either one with '|1' or '|3'.

       •   And make sure the '|1' or '|3' entry FOLLOWS the '|0' entry.

       Here is an example from big5-eten.

	  \xF9\xF9 |0
	  \xA2\xA4 |3

       Internally Encoding -> Unicode and Unicode -> Encoding Map looks like this;

	 E to U		      U to E
	 --------------------------------------
	 \xF9\xF9 => U2550    U2550 => \xF9\xF9
	 \xA2\xA4 => U2550

       So it is round-trip safe for \xF9\xF9.  But if the line above is upside down, here is what happens.

	 E to U		      U to E
	 --------------------------------------
	 \xA2\xA4 => U2550    U2550 => \xF9\xF9
	 (\xF9\xF9 => U2550 is now overwritten!)

       The Encode package comes with ucmlint, a crude but sufficient utility to check the integrity of a  UCM  file.   Check
       under the Encode/bin directory for this.

       When in doubt, you can use ucmsort, yet another utility under Encode/bin directory.

Bookmarks
       •   ICU Home Page 

       •   ICU Character Mapping Tables 

       •   ICU:Conversion Data 

SEE ALSO
       Encode, perlmod, perlpod

perl v5.40.1						 2026-06-12						   ENC2XS(1)