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Manual: dc

dc(1)						   General Commands Manual					       dc(1)

NAME
       dc - an arbitrary precision calculator

SYNOPSIS
       dc [-V] [--version] [-h] [--help]
	  [-e scriptexpression] [--expression=scriptexpression]
	  [-f scriptfile] [--file=scriptfile]
	  [file ...]

DESCRIPTION
       dc  is  a reverse-polish desk calculator which supports unlimited precision arithmetic.	It also allows you to define
       and call macros.	 Normally dc reads from the standard input; if any command arguments are given to it, they are file‐
       names, and dc reads and executes the contents of the files before reading from standard input.  All normal output  is
       to standard output; all error output is to standard error.

       A  reverse-polish calculator stores numbers on a stack.	Entering a number pushes it on the stack.  Arithmetic opera‐
       tions pop arguments off the stack and push the results.

       To enter a number in dc, type the digits (using upper case letters A through F as "digits" when	working	 with  input
       bases greater than ten), with an optional decimal point.	 Exponential notation is not supported.	 To enter a negative
       number,	begin  the number with ``_''.  ``-'' cannot be used for this, as it is a binary operator for subtraction in‐
       stead.  To enter two numbers in succession, separate them with spaces or newlines.  These have  no  meaning  as	com‐
       mands.

OPTIONS
       dc may be invoked with the following command-line options:

       -V

       --version
	      Print out the version of dc that is being run and a copyright notice, then exit.

       -h

       --help Print a usage message briefly summarizing these command-line options and the bug-reporting address, then exit.

       -e script

       --expression=script
	      Add the commands in script to the set of commands to be run while processing the input.

       -f script-file

       --file=script-file
	      Add  the	commands contained in the file script-file to the set of commands to be run while processing the in‐
	      put.

       If any command-line parameters remain after processing the above, these parameters are interpreted as  the  names  of
       input  files  to	 be  processed.	  A  file  name	 of  - refers to the standard input stream.  The standard input will
       processed if no script files or expressions are specified.

Printing Commands
       p      Prints the value on the top of the stack, without altering the stack.  A newline is printed after the value.

       n      Prints the value on the top of the stack, popping it off, and does not print a newline after.

       P      Pops off the value on top of the stack.  If it it a string, it is simply printed without a  trailing  newline.
	      Otherwise	 it  is	 a  number,  and  the  integer	portion	 of  its  absolute  value  is printed out as a "base
	      (UCHAR_MAX+1)" byte stream.  Assuming that (UCHAR_MAX+1) is 256 (as it is on most machines with 8-bit  bytes),
	      the  sequence  KSK0k1/_1Ss [ls*]Sxd0>x [256~Ssd0qaPlxx] dsxxsx0sqLqsxLxLK+k could also ac‐
	      complish this function.  (Much of the complexity of the above native-dc code is due to  the  ~  computing	 the
	      characters backwards, and the desire to ensure that all registers wind up back in their original states.)

       f      Prints  the  entire contents of the stack without altering anything.  This is a good command to use if you are
	      lost or want to figure out what the effect of some command has been.

Arithmetic
       +      Pops two values off the stack, adds them, and pushes the result.	The precision of the  result  is  determined
	      only by the values of the arguments, and is enough to be exact.

       -      Pops two values, subtracts the first one popped from the second one popped, and pushes the result.

       *      Pops  two values, multiplies them, and pushes the result.	 The number of fraction digits in the result depends
	      on the current precision value and the number of fraction digits in the two arguments.

       /      Pops two values, divides the second one popped from the first one popped, and pushes the result.	 The  number
	      of fraction digits is specified by the precision value.

       %      Pops  two	 values,  computes  the remainder of the division that the / command would do, and pushes that.	 The
	      value computed is the same as that computed by the sequence Sd dld/ Ld*- .

       ~      Pops two values, divides the second one popped from the first one popped.	 The quotient is pushed	 first,	 and
	      the  remainder  is pushed next.  The number of fraction digits used in the division is specified by the preci‐
	      sion value.  (The sequence SdSn lnld/ LnLd% could also accomplish this function, with slightly different error
	      checking.)

       ^      Pops two values and exponentiates, using the first value popped as the exponent and the second popped  as	 the
	      base.   The  fraction  part  of the exponent is ignored.	The precision value specifies the number of fraction
	      digits in the result.

       |      Pops three values and computes a modular exponentiation.	The first value popped is used as the reduction mod‐
	      ulus; this value must be a non-zero number, and should be an integer.  The second popped is used as the  expo‐
	      nent; this value must be a non-negative number, and any fractional part of this exponent will be ignored.	 The
	      third  value popped is the base which gets exponentiated, which should be an integer.  For small integers this
	      is like the sequence Sm^Lm%, but, unlike ^, this command will work with arbitrarily large exponents.

       v      Pops one value, computes its square root, and pushes that.  The maximum of the precision value and the  preci‐
	      sion of the argument is used to determine the number of fraction digits in the result.

       Most  arithmetic	 operations  are affected by the ``precision value'', which you can set with the k command.  The de‐
       fault precision value is zero, which means that all arithmetic except for addition and subtraction  produces  integer
       results.

Stack Control
       c      Clears the stack, rendering it empty.

       d      Duplicates  the  value on the top of the stack, pushing another copy of it.  Thus, ``4d*p'' computes 4 squared
	      and prints it.

       r      Reverses the order of (swaps) the top two values on the stack.  (This can also be accomplished  with  the	 se‐
	      quence SaSbLaLb.)

       R      Pops the top-of-stack as an integer n.  Cyclically rotates the top n items on the updated stack.	If n is pos‐
	      itive,  then  the rotation direction will make the topmost element the second-from top; if n is negative, then
	      the rotation will make the topmost element the n-th element from the top.	 If the stack depth is less than  n,
	      then the entire stack is rotated (in the appropriate direction), without any error being reported.

Registers
       dc provides at least 256 memory registers, each named by a single character.  You can store a number or a string in a
       register and retrieve it later.

       sr     Pop the value off the top of the stack and store it into register r.

       lr     Copy  the	 value in register r and push it onto the stack.  The value 0 is retrieved if the register is unini‐
	      tialized.	 This does not alter the contents of r.

       Each register also contains its own stack.  The current register value is the top of the register's stack.

       Sr     Pop the value off the top of the (main) stack and push it onto the stack of register r.  The previous value of
	      the register becomes inaccessible.

       Lr     Pop the value off the top of register r's stack and push it onto the main stack.	The previous value in regis‐
	      ter r's stack, if any, is now accessible via the lr command.

Parameters
       dc has three parameters that control its operation: the precision, the input radix, and the output radix.  The preci‐
       sion specifies the number of fraction digits to keep in the result of most arithmetic operations.   The	input  radix
       controls	 the  interpretation of numbers typed in; all numbers typed in use this radix.	The output radix is used for
       printing numbers.

       The input and output radices are separate parameters; you can make them unequal, which can be  useful  or  confusing.
       The input radix must be between 2 and 16 inclusive.  The output radix must be at least 2.  The precision must be zero
       or greater.  The precision is always measured in decimal digits, regardless of the current input or output radix.

       i      Pops the value off the top of the stack and uses it to set the input radix.

       o      Pops the value off the top of the stack and uses it to set the output radix.

       k      Pops the value off the top of the stack and uses it to set the precision.

       I      Pushes the current input radix on the stack.

       O      Pushes the current output radix on the stack.

       K      Pushes the current precision on the stack.

Strings
       dc  has	a  limited  ability to operate on strings as well as on numbers; the only things you can do with strings are
       print them and execute them as macros (which means that the contents of the string are  processed  as  dc  commands).
       All  registers  and the stack can hold strings, and dc always knows whether any given object is a string or a number.
       Some commands such as arithmetic operations demand numbers as arguments and print errors	 if  given  strings.   Other
       commands	 can  accept either a number or a string; for example, the p command can accept either and prints the object
       according to its type.

       [characters]
	      Makes a string containing characters (contained between balanced [ and ] characters), and	 pushes	 it  on	 the
	      stack.  For example, [foo]P prints the characters foo (with no newline).

       a      The  top-of-stack	 is  popped.  If it was a number, then the low-order byte of this number is converted into a
	      string and pushed onto the stack.	 Otherwise the top-of-stack was a string, and the first	 character  of	that
	      string is pushed back.

       x      Pops  a value off the stack and executes it as a macro.  Normally it should be a string; if it is a number, it
	      is simply pushed back onto the stack.  For example, [1p]x executes the macro 1p which pushes 1  on  the  stack
	      and prints 1 on a separate line.

       Macros  are  most  often	 stored in registers; [1p]sa stores a macro to print 1 into register a, and lax invokes this
       macro.

       >r     Pops two values off the stack and compares them assuming they are numbers, executing the contents of  register
	      r as a macro if the original top-of-stack is greater.  Thus, 1 2>a will invoke register a's contents and 2 1>a
	      will not.

       !>r    Similar  but  invokes  the macro if the original top-of-stack is not greater than (less than or equal to) what
	      was the second-to-top.

         commands	take
	      precedence, so if you want to run a command starting with <, =, or > you will need to add a space after the !.

       #      Will interpret the rest of the line as a comment.

       :r     Will  pop the top two values off of the stack.  The old second-to-top value will be stored in the array r, in‐
	      dexed by the old top-of-stack value.

       ;r     Pops the top-of-stack and uses it as an index into the array r.  The selected value is then  pushed  onto	 the
	      stack.

       Note  that  each	 stacked  instance of a register has its own array associated with it.	Thus 1 0:a 0Sa 2 0:a La 0;ap
       will print 1, because the 2 was stored in an instance of 0:a that was later popped.

FILES
       ~/.dcrc	      The commands in this file will be executed when dc is first run.

BUGS
       Email bug reports to bug-dc@gnu.org.

GNU Project						 2008-05-22						       dc(1)